Updated on March 5, 2026: Added Kashimo world boss location.
Below you’ll find images containing the marked locations of all world bosses, chests and late-game weapons and fighting styles in KAIZEN like Soul Split Katana or Heavenly. For the sake of clarity I’ll list the chest locations in a separate section to avoid clutter. Here’s my KAIZEN map and location guide.
Table of contents
All KAIZEN World Boss, Late-game Weapons & Styles Locations
Here are all the World Boss locations in KAIZEN as well as some important NPCs for late-game weapons and fighting styles. The list below goes into more detail. If something is not on the map it’ll usually be in villages you’ll visit during standard progression or in Raids which you can access via the Gojo Raids NPC or via the Raid Lobby from the main menu. For example, you’ll need a minimum Level 70 for the Death Painting/Choso raid to farm materials for Blood Manipulation. Here’s a more detailed list of the important locations on the map above.
- Eso (World Boss): Farm for Blood Scythe (Top 2 weapon) and Eso Core for Rot Technique.
- Uraume (World Boss): Farm for Frost Fangs (Top 3 weapon) and Uraume Core for Cryofrost Technique.
- Gojo (World Boss): Farm for Six Eyes Essence for Limitless Technique and Gojo Hand Band CE accessory.
- Toji (NPC): Farm Heavenly Essence from Toji Raid and use it at Toji NPC to buy Heavenly fighting style.
- Maki (NPC): You can buy the Soul Split Katana from her (Top 1 best weapon) using Soul Cleaving Steel and Cursed Embers from Maki raid.
- BF S/Black Flash Seller (NPC) and Itadori (World Boss): Farm Black Flash Essence from Itadori boss and then use it to buy Black Flash fighting style at BF S.
- Sukuna (World Boss): Farm Finger #3 here for the King Curses Technique (You’ll also need Finger #1 from Finger Bearer boss at Cursed Passage above JJK Tech and Sendai).
- Kashimo (World Boss): You can farm him for materials for the Mythical Beast Amber technique.
Related: KAIZEN Tier Lists for Weapon/Fighting Style and Cursed Technique
All KAIZEN Chest Locations
Here are all chest locations in KAIZEN. Chests all have random drops and the list of rewards you can get from them include:
- EXP
- Yen
- Clan Spins
- Energy Purity Tokens: Used to change the color of your cursed energy.
- Stat Purity Token: Used to respec/reset your stats.
- Cursed Essence: Used to craft the Jet Black sword at Elian in the Sorcerers Arena (Marked above).
That’s it for my all KAIZEN world boss, chest, weapon and fighting style locations guide. Check out my KAIZEN Clan tier list for the best clan options.
The post KAIZEN Locations & Map Guide – Boss, Chest, Weapon, Style [KASHIMO] appeared first on Destructoid.
Marathon is finally out. The game, which saw huge activity during its free-to-play server slam, replicated its previous success by opening to over 86,000 players, this time at a $40 price tag. Of course, this is being described as a “flop” by some, because we simply cannot have nice things in 2026.
Negative narratives around basically anything nowadays tend to form rather quickly, often propagated by people (and of course bots) who never actually experienced the thing they’re hating. It seems that nowadays, following the “Fall of Concord” back in 2024, games have to blow it out of the park every single time lest they be considered complete failures.
Highguard was a recent example, and even if that game doesn’t really scream quality at the top of its lungs, it certainly didn’t deserve the hate train coming its way, boarded almost exclusively by those without any hours clocked in the title.
And now Marathon is on the chopping block.
During its development, Marathon was marred by problems and hitches. It had several directors swapped out, had a few playtests that weren’t so well-received by those who participated in them, and so on. It crossed out every prerequisite for “development hell,” indicating the actual release would be a terrible experience for Bungie and perhaps the final nail in its coffin.
But that turned out not to be true, even during the server slam. It had over 130,000 concurrent players at that point and has over 86,000 now that the game costs $40 U.S. dollars. Nothing about Marathon tells us that it’s a flop or a failure or even underperforming for that matter.
And those are just the Steam numbers, which I imagine represent about half of its total player base, if not less.
The hate train keeps chugging along, however, no matter what.
While browsing X, I spotted one user arguing that, since Marathon is performing worse than Destiny and the recently released Slay the Spire 2 (which costs about 50 percent less than Marathon), it must be considered a “complete flop of a game” and, of course, as “Concord 3.0″ (the other one being Highguard).
“Marathon is dead on arrival,” another user wrote. Dexerto, a video game outlet, also compared Slay the Spire 2‘s performance to Marathon, saying the former “beats out” Bungie’s shooter, as if the two were ever comparable, both in price and genre.
The narrative is forming and slowly being propagated by so many people and even news outlets, who use superficial arguments to frame a game as a failure despite the fact that it had probably earned over three and a half million USD if we go by Steam’s concurrent numbers alone, which are in fact much larger, especially when consoles are taken into account.
And what’s worse, it’s people who either didn’t play the game or haven’t even seen what it has to offer. Those who did say it’s a good title, with it having 81 percent positive reviews on Steam at the time of writing, which improved as the launch day progressed, and are set to grow as time goes by.
Compare that to Highguard‘s 45 percent and its myriad of regions that have it at mostly negative or even worse. Highguard was also a free game that ended up flopping, whereas Marathon is already raking in a lot of cash that should see it sustained for the foreseeable future.
Online arguments and narratives have become so toxic and tiresome, to the point where I’m almost willing to give up on trying to reason with people and to pragmatically view every single game on a case-by-case basis. Why do we have to go out of our way to frame things negatively before they’re even out or without trying them for ourselves, at least for a little while?
I have every hope that Marathon will succeed and grow into a great game, because as I noted in one of my recent features, its art direction deserves all the praise it can get, as that’d prove to developers that giving a damn about looks (not just in terms of graphics) is crucial for a successful title.
The post Marathon opens to great numbers on Steam—but a hateful narrative is already forming because this is the internet in 2026 appeared first on Destructoid.
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