KAIZEN Clan Tier List – Best Clans [KASHIMO]

all kaizen clans ranked

Updated on March 5, 2026: Added the Kashimo clan.

The best clans in Kaizen depend on whether you’re making a build for PVP or PVE. That’s why I made two tier lists below and you can use the S-Tier options as your best bets and A-Tiers as alternatives. Here’s my Kaizen Clan tier list and guide for both PVP and PVE.

Kaizen Clan Tier List – PVP & PVE

The best clan in Kaizen depends on if you’re going for a PVP or PVE build. In general, Sukuna, Kashimo and Mahito offer the best damage with their buffs that’s suitable for PVE. On the other hand for PVP, Gojo has a really strong defensive ability and Uraume and Itadori have really powerful passive abilities that don’t suffer from PVP-punishable animation end lag that Mythics do. Speaking of Mythics, the transformations are all on a set timer. Let’s dive into each clan below and analyze its stat bonuses, abilities and why they’re ranked the way they are.

Best PVE Clan: Sukuna & Kashimo

Best PVP Clan: Gojo, Uraume/Itadori

Combo With: KAIZEN Cursed Technique Tier List & Weapons/Style Tier List

S-Tier Clans

S-Tier Clans Ranking Reasons Clan Stats

Kashimo
Mythic
• Overall Kashimo is only the top 2 Clan in the game if you’re using MBA for the skill damage buffs
• If you’re not using MBA use Sukuna/Mahito for PVE or Gojo/Uraume/Itadori for PVP
• That said, Sukuna is still about as equal or better for the general damage buff for PVE
• As for PVP, Kashimo suffers the same problem with the other transformations where you can get punished on animation lag
• Stat Bonuses
+10 Cursed Energy
+9 Stamina
+13 Defense
+6 Weapon
+4% CE Damage
+3.5% Health
+7.5% Max CE

• Clan Ability: Mythical Beast Transformation
Activate to get:
+Increased damage on Mythical Beast Amber
+A movement speed boost
+%Chance to apply Shock on attacks


Sukuna
Mythic
• The strongest PVE Clan in the game for DPS
• The Sukuna Mark is amazing both by itself and for giving a chunky damage boost for King of Curses CT
• That said, be careful when using it in PVP due to the endlag because you can get punished easily
• Stat Bonuses
+10 Melee
+12 Cursed Energy
+13 Stamina
+13 Defense
+9% Cursed Energy Damage
+13% Max Cursed Energy

• Clan Ability: Sukuna Mark (Cost 500 CE)
Activate to get:
+1.15x Damage
+20% Movement Speed
+30 Defence
+1 Dismantle Slash
+Dash Range of Cleave Grab Increased


Mahito
Mythic
• Similar to Sukuna in power and is really tanky with all the Defense boosts in base and ability
• The clan ability is great for PVP and really strong for PVE thanks to the extra defenses
• But like Sukuna the endlag on the animation can be punished by experienced players
• Better than Gojo for PVE but about equal for PVP
• Stat Bonuses
+8 Melee
+10 Cursed Energy
+13 Stamina
+17 Defense
+6% Cursed Energy DMG
+10% Max Cursed Energy
+5% Walk Speed

• Clan Ability: Instant Spirit Body of Distorted Killing
Activate to get:
+20 Stamina
+20 Defense
+12.5% Melee DMG
+5% Weapon DMG
+12.5% Cursed Energy DMG
+5% Speed


Gojo
Mythic
• Best used for PVP and worse than Mahito and Sukuna for PVE
• That said Infinity is one of the best PVP Clans due to Limitless since it’s amazing PVP defense
• It does drain CE though so make sure to invest into energy and it works best against M1 heavy builds
• Stat Bonuses
+10 Melee
+15 Curse Energy
+10 Stamina
+10 Defense
+7 Curse Energy Damage
+20% Max Curse Energy

• Clan Ability: Infinity
Activate to get:
Invisible barrier around you slowing down all nearby movement and hindering attacks.
Using it gradually consumes CE while active.

A-Tier Clans

A-Tier Clans Ranking Reasons Clan Stats

Kamo
Mythic
• Kamo is lower than other Mythics simply because it buffs an A-Tier CT instead of an S-Tier CT
• It’s still pretty great for PVE while for PVP you have the problem of animation end-lag that can be punished
• Still, Flowing Red Scales speed works really well in PVP if you don’t get punished for activating it due to the speed boost and heal
• Stat Bonuses
+10 Melee
+10 Cursed Energy
+9 Stamina
+13 Defense
+7 Weapon
+3.75% Cursed Energy DMG
+3.75% Health
+8% Max Cursed Energy

• Clan Ability: Flowing Red Scales
Activate to get:
+50% speed
+7.5% attack speed
+30% dmg
Resets the ability bar and heals 50% HP when an enemy is killed
Slicing Storm (Blood Manipulation) shoots an extra projectile


Itadori
Legendary
• Essentally you have a 1 in 10 chance to crit which is strong for both PVP and PVE
• Slightly better for PVP when compared to Mythics since there’s no endlag or animation and the Black Flash is just a passive effect
• Much better than Todo by far
• Stat Bonuses
+10 Melee
+5 Cursed Energy
+5% Melee DMG
+10% Max Cursed Energy

• Clan Ability: +10% Chance of Black Flash


Uraume
Legendary
• Similar to Itadori where you want that 1 in 10 chance to freeze stun instead of dealing extra damage
• Freezing is incredibly good in PVP for combos
• Still, the passive is really strong and unpunishable unlike the start-up animations for the active buffs that Mythic clans have
• Stat Bonuses
+10 Melee
+10 Cursed Energy
+5 Defense
+5% Cursed Technique DMG
+10% Max Cursed Energy

• Clan Ability: +10% Chance of Freeze

B-Tier Clans

B-Tier Clans Ranking Reasons Clan Stats

Todo
Legendary
• Much stronger than Inumaki and other Epics but much weaker than other Legendaries and above
• It’s just raw stats that are pretty great for beginners but you want the abilities of higher-tier clans for PVP and PVE
• Stat Bonuses
+15 Melee
+10 Stamina
+10 Defense
+10% Melee DMG
+10% Max Stamina
+10% Max Cursed Energy

Inumaki
Epic
• Inumaki is the best Epic because it buffs a CT for easier hits in PVP
• That said it’s not worth it over other Clans and might as well be ranked C-Tier or lower with the other Epics
• I just wanted to pronounce that it gives both better stat buffs and an ability making it better than other Epics
• Stat Bonuses
+6 Cursed Energy
+6 Weapon
+5 Defense
+5% Melee DMG
+10% Cursed Energy DMG

• Clan Ability: +10% Cursed Speech Hitbox

C-Tier Clans

C-Tier Clans Ranking Reasons Clan Stats

Kugisaki
Epic
• Weak stat boosts but better than Rares
• Kugisaki is a great beginner clan though if you don’t have many spins
• Stat Bonuses
+5 Cursed Energy
+6 Weapon
+5 Defense
+5% Weapon DMG
+5% Cursed Energy DMG

Uro
Epic
• Kugisaki but you get movement instead of defense
• The increases are minor either way so reroll this when you can
• Stat Bonuses
+5 Stamina
+5 Weapon
+3 Melee
+5% Walk Speed
+5% Stamina Regen

D-Tier Clans

These are just weaker stat boosts than Epics. Keep them if you’re a beginner and don’t have more spins. Otherwise always reroll rares and commons. That’s it for my Kaizen Clan tier list and guide. Check out our KAIZEN locations & map guide to find all chests, world bosses, late-game weapons and more.

The post KAIZEN Clan Tier List – Best Clans [KASHIMO] appeared first on Destructoid.

Marathon key art

Marathon is finally out. The game, which saw huge activity during its free-to-play server slam, replicated its previous success by opening to over 86,000 players, this time at a $40 price tag. Of course, this is being described as a “flop” by some, because we simply cannot have nice things in 2026.

Negative narratives around basically anything nowadays tend to form rather quickly, often propagated by people (and of course bots) who never actually experienced the thing they’re hating. It seems that nowadays, following the “Fall of Concord” back in 2024, games have to blow it out of the park every single time lest they be considered complete failures.

Highguard was a recent example, and even if that game doesn’t really scream quality at the top of its lungs, it certainly didn’t deserve the hate train coming its way, boarded almost exclusively by those without any hours clocked in the title.

And now Marathon is on the chopping block.

During its development, Marathon was marred by problems and hitches. It had several directors swapped out, had a few playtests that weren’t so well-received by those who participated in them, and so on. It crossed out every prerequisite for “development hell,” indicating the actual release would be a terrible experience for Bungie and perhaps the final nail in its coffin.

But that turned out not to be true, even during the server slam. It had over 130,000 concurrent players at that point and has over 86,000 now that the game costs $40 U.S. dollars. Nothing about Marathon tells us that it’s a flop or a failure or even underperforming for that matter.

And those are just the Steam numbers, which I imagine represent about half of its total player base, if not less.

The hate train keeps chugging along, however, no matter what.

While browsing X, I spotted one user arguing that, since Marathon is performing worse than Destiny and the recently released Slay the Spire 2 (which costs about 50 percent less than Marathon), it must be considered a “complete flop of a game” and, of course, as “Concord 3.0″ (the other one being Highguard).

“Marathon is dead on arrival,” another user wrote. Dexerto, a video game outlet, also compared Slay the Spire 2‘s performance to Marathon, saying the former “beats out” Bungie’s shooter, as if the two were ever comparable, both in price and genre.

The narrative is forming and slowly being propagated by so many people and even news outlets, who use superficial arguments to frame a game as a failure despite the fact that it had probably earned over three and a half million USD if we go by Steam’s concurrent numbers alone, which are in fact much larger, especially when consoles are taken into account.

And what’s worse, it’s people who either didn’t play the game or haven’t even seen what it has to offer. Those who did say it’s a good title, with it having 81 percent positive reviews on Steam at the time of writing, which improved as the launch day progressed, and are set to grow as time goes by.

Compare that to Highguard‘s 45 percent and its myriad of regions that have it at mostly negative or even worse. Highguard was also a free game that ended up flopping, whereas Marathon is already raking in a lot of cash that should see it sustained for the foreseeable future.

Online arguments and narratives have become so toxic and tiresome, to the point where I’m almost willing to give up on trying to reason with people and to pragmatically view every single game on a case-by-case basis. Why do we have to go out of our way to frame things negatively before they’re even out or without trying them for ourselves, at least for a little while?

I have every hope that Marathon will succeed and grow into a great game, because as I noted in one of my recent features, its art direction deserves all the praise it can get, as that’d prove to developers that giving a damn about looks (not just in terms of graphics) is crucial for a successful title.

The post Marathon opens to great numbers on Steam—but a hateful narrative is already forming because this is the internet in 2026 appeared first on Destructoid.

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