Rainbow Six Siege fans could be potentially looking towards one of the best periods in the game’s lifecycle, as Ubisoft has revealed the Year 11 Roadmap.
Some massive announcements have been made regarding all the new content Rainbow Six Siege will receive in its 11th year. This includes new operators, game modes, and more, and much of the content will be shared as part of future seasons.
Let’s find out what we can expect during the next few months as part of the seasons.
Table of contents
Rainbow Six Siege Year 11 Roadmap revealed
The Year 11 Roadmap for Rainbow Six Siege is divided into four broad parts. The fun begins on March 3 with the first season.
Season 1
Solid Snake (yes, the legend!) is coming as a brand new operator. This isn’t a reskin or cosmetic addition; it’s a whole new operator who will have his unique abilities adapted to the lore and realm of Rainbow Six Siege. However, there’s more waiting for us in the first season.
- New weapon
- Major balancing update
- Upgrade to Skopos’ shells.
- Redacted event that will feature familiar Metal Gear-themed cosmetics in the rewards.
- 1v1 Arcade mode.
- Dual Front final assignment
- Three modernized maps: Coastline, Villa, and Oregon
- Returning event separate from Redacted
Aside from the changes mentioned here, the following operators will also change: Ela, Alibi, Amaru, Ying, and Flores.
Season 2
The second season will witness a major rework of Dokkaebi. There’s no new operator in fray, but her abilities will witness huge changes. She won’t be able to target all hostiles at once, so you’ll have to think differently.
- No more early access for weapons. They will be available from get go.
- New map: Calypso Casino (themed with slot machines and more)
- Ranked 3.0
- New weapon (yet to be announced)
- Mouse and keyboard support on console
- Esports tab: Tier 1 team pages
- Roating Trial operators
- Three modernized maps (unannounced)
- Returning events
Season 3
Season three will be headlined by the Operator Mastery, which will be a new progression system. You’ll be able to mark your progression with every operator, and earn different ways to show your mastery with them.
- New Defender operator (name and identity not revealed yet)
- Legend Division playlist
- Targeted map update
- 3v3 Arcade mode
- Three modernized maps
- Drone Race event
- Returning event
Season 4
The final season of Year 11 will contain some major changes.
- New weapon
- Hostage competitive mode will be reworked
- New social hub
- Testing Grounds
- Half Reinforcement
- Secondary gadget for attackers
- Three modernized maps
- Grand Larceny Event
- Returning event
The post Complete Rainbow Six Siege Year 11 Roadmap: New operators, modes, and more appeared first on Destructoid.
While Sony has been porting many of its games to the PC platform, especially in the last few years, the Xbox hasn’t had as much luck. Despite Microsoft’s embrace of a multiplatform approach, Sony seems to prefer exclusivity and the PC at most. Or so Insomniac Games would love to believe, firmly denying that its Spider-Man games would ever be ported to Xbox.
As per tech4gamers, Insomniac Games very bluntly stated that in an exchange on X, telling a fan that an Xbox port of Spider-Man is “not likely.” Naturally, Insomniac’s Marvel games are a Sony powerhouse, funded, produced, and published by the Japanese gaming giant, which unsurprisingly prefers to keep its first-party games in-house and available on its own platform.
However, Sony has increasingly played with multiplatform releases, porting games or even launching them on the PlayStation and PC simultaneously (i.e., the case of Helldivers 2). Insomniac itself once believed that Spider-Man would remain a first-party PlayStation exclusive, given that it’s backed and published by Sony, only for the games to eventually come out on Steam.
Microsoft’s embrace of multiplatformity seems to have also triggered similar sentiments at Sony. After the massive success of Helldivers 2‘s simultaneous launch (that, too, was published by Sony), the company seems more eager to do multiplatform releases. Microsoft, as I’ve said, only helped grow those sentiments, porting its own major first-party franchises over to the PlayStation, likely in anticipation of Sony doing the same.
It remains to be seen whether the Marvel games are part of this deal. A while ago, Sony did say that some franchises were console sellers first and foremost, and that porting them over would adversely affect PlayStation sales.
While that might be true, franchises don’t sell so well all the time, and porting even the most valuable games would be a smart move after some time spent in exclusivity (after sales start dipping).
The post Insomniac says Spider-Man won’t be coming to Xbox—but it once thought the same about PC appeared first on Destructoid.
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