NieR, an incredible franchise directed by Yoko Taro, has laid dormant since 2017. Outside of the first game’s remake, we haven’t seen any new mainline NieR titles. That could be about to change, though Square Enix really chose the worst day of the year to put out a teaser.
On the official NieR X account, a video was shared teasing something new in the franchise. This new “project” as the post says is supposedly called NieR: Cosmic Horror, with a cryptic message really laying out some strong philosophical concepts that are honestly to be expected from this series.
The message reads like a verse, saying, “Born in nothingness, is it hope? Or is it despair in the name of salvation?” (automatically translated) What that means exactly is anyone’s guess, as the video doesn’t provide much context outside of showing us the franchise’s mascot Emil and a humanoid figure reminiscent of the Xenomorph from the Alien franchise.
While this is amazing news if it turns out to be a new game, it should be noted that it’s currently April 1 in Japan, and you know the entire world loves to go wild with teases and jokes to celebrate April Fools. It’s genuinely impossible to tell whether Square Enix actually put out a teaser or is just messing with us, but either way the publisher definitely chose the worst day to make an announcement.
However, I’m not sure if a major publisher like this would abuse the goodwill of its fanbase just to pull a fast one. It’d be funny, sure, but not something that I’d expect a giant megacorporation to do or even want to do.
If it does turn out to be a new game, that’d be the first mainline NieR entry since NieR: Automata, which came out all the way back in 2017. It was a tremendously fun game and certainly one of my favorites, not only because of its combat but also its smashing blend of post-apocalypse, science fiction, and cyberpunk art styles. There aren’t really any similar games out there, and I’d be ecstatic to see another made.
Well, I guess we’ll know soon, once the Day of the Joke has passed.
The post NieR fans get a glimpse of hope with new game teaser appeared first on Destructoid.
Our beloved Scrappy is no longer the rooster that it was in ARC Raiders, and you can now feed it different items. The new feeding boost system is an extension of the default upgrade system since you can get bonuses.
This guide will state all the bonus rewards that you can get from feeding Scrappy with various food items.
All ARC Raiders Scrappy feeding boosts explained
There are two types of bonuses you can activate by feeding Scrappy. The table below has all the important information that you’ll need when trying to activate the boosts.
| Food item | Feeding Rewards | Resource Bonus |
|---|---|---|
| Agave | Mods/Mod crafting materials | Assorted Seeds |
| Apricot | Gunsmith material or equipment | Metal Parts |
| Fruit Mix | Better chance of finding Topside materials | Rubber Parts Fabric Chemicals Metal Parts Plastic Parts Assorted Seeds |
| Lemon | Explosive Station materials or equipment | Chemicals |
| Mushroom | Gear Bench materials or equipment | Plastic Parts |
| Olives | Medical lab materials or equipment | Fabric |
| Prickly Pear | Utility Station material or equipment | Rubber Parts |
Both the Feeding Rewards and Resource Bonus will be activated for one round once Scrappy has been fed. The bonuses and rewards will be determined by what you’re feeding Scrappy, and you can queue up to six different food items.
Once the round is finished, you’ll get your applicable rewards. The collection box has a limit, so check it after every round or two to see if Scrappy has managed to get anything valuable.
How to feed Scrappy in ARC Raiders
Once you have a food item, you can feed it to Scrappy. If you have extra, you can add it to the queue. That way, you won’t need to add the food item after every round manually. Once the round is over, you’ll get the bonus materials in the Collection Box.
Ideally, you should always feed food items that match your requirements (in terms of the offered bonuses).
The post All ARC Raiders Scrappy feeding rewards and resource bonuses explained appeared first on Destructoid.
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