EA Sports has announced a new maintenance for FC 26 that will take place today across all platforms, and it will heavily impact online connectivity.
This is the first major maintenance in the new year, and it comes ahead of the TOTY celebrations. Thankfully, EA Sports has announced the complete schedule that will allow you to keep track of when the servers will be down.
FC 26 server maintenance details (Jan. 14)
The servers will go down before the maintenance actually begins. Today’s maintenance starts 11pm ET/1am CT/2am ET/7am UTC across all platforms. Older titles like FC 25 will also be down when the maintenance is live. Matchmaking will go down 30 minutes before the actual maintenance begins.
The maintenance is scheduled to last for five hours. Unless there are delays, the maintenance should be over by 4am ET/6am CT/7am ET/12am UTC. That said, there can always be delays during maintenance. If that happens, I will duly add the updated timings to this guide.
Once the matchmaking is disabled, all forms of online games will be out of order. Modes like Ultimate Team will also become inaccessible. You should still be able to enjoy content on the Web app and Companion app. However, logging in via your PC/console should be disabled. Even if you manage to get in, trying to start a fresh match will result in an error.
It will be interesting to find out if EA Sports will be making any live tuning upgrades during the maintenance. The last major patch, Title Update 1.4.0, came out earlier in January, and it made some heavy changes to AI-defending and movement.
Of course, this maintenance might be in preparation for the upcoming TOTY promo. We already have confirmed dates about when the promo begins and which players are going to feature on the starting lineups.
The post FC 26 maintenance (Jan. 14): When will the servers be back appeared first on Destructoid.
The Flickering Flames project has ended, and winter is over in ARC Raiders, but we still keep marching on towards completing the second Expedition project.
Season 2 has seen plenty of twists and turns in how some of the old mechanics have worked since launch. The foundation still revolves around getting loot, and then keeping some and recycling the rest.
This guide will give you some quick information about what items you should keep and what should be either sold or recycled.
Table of contents
All items in ARC Raiders you should sell or recycle (Season 2)
The following table has a bunch of items that can be safely recycled or sold whenever you obtain them.
| Item | Rarity | Value |
|---|---|---|
| Alarm Clock | Rare | 1000 |
| Barricade Kit | Uncommon | 640 |
| Broken Guidance System | Rare | 2000 |
| Broken Handcuffs | Uncommon | 640 |
| Broken Handheld Radio | Rare | 2000 |
| Burned ARC Circuitry | Uncommon | 640 |
| Camera Lens | Uncommon | 640 |
| Coolant | Rare | 1000 |
| Crumpled Plastic Bottle | Uncommon | 270 |
| Damaged ARC Powercell | Uncommon | 293 |
| Deflated Football | Uncommon | 1000 |
| Diving Goggles | Rare | 640 |
| Dried-Out ARC Resin | Uncommon | 640 |
| Expired Respirator | Rare | 640 |
| Flame Spray | Uncommon | 2000 |
| Headphones | Rare | 1000 |
| Household Cleaner | Uncommon | 640 |
| Industrial Charger | Rare | 1000 |
| Number Plate | Uncommon | 90 |
| Polluted Air Filter | Rare | 1000 |
| Radio | Rare | 1000 |
| Remote Control | Rare | 1000 |
| Ruined Baton | Uncommon | 640 |
| Ruined Handcuffs | Uncommon | 640 |
| Rusted Bolts | Uncommon | 640 |
| Rusty ARC Steel | Uncommon | 640 |
| Thermostat | Rare | 1000 |
| Sample Cleaner | Rare | 3000 |
| Speaker Component | Rare | 500 |
| Unstable Weapon | Rare | 2000 |
Items to keep for Expedition Project 2 in ARC Raiders
Here’s the list of items you’ll have to keep for Expedition Project 2.
Stage 1
| Item | Req. Quantity |
|---|---|
| Metal Parts | 150 |
| Plastic Parts | 200 |
| ARC Alloy | 80 |
| Steel Spring | 15 |
Stage 2
| Item | Req. Quantity |
|---|---|
| Durable Cloth | 35 |
| Wires | 25 |
| Electrical Components | 20 |
| Cooling Coils | 4 |
Stage 3
| Item | Req. Quantity |
|---|---|
| Light Bulbs | 4 |
| Battery | 30 |
| Shredder Gyro | 10 |
| Exodus Modules | 1 |
Stage 4
| Item | Req. Quantity |
|---|---|
| Frequency Mod Box | 5 |
| Advanced Electronic Components | 5 |
| Ion Sputters | 3 |
| Leaper Pulse Unit | 3 |
Stage 5
| Item | Req. Quantity |
|---|---|
| Combat Items | Sell 200,000 coins worth of items |
| Survival Items | Sell 100,000 coins worth of items |
| Provisions | Sell 150,000 coins worth of items |
| Materials | Sell 300,000 coins worth of items |
Items to keep for workshop upgrades in ARC Raiders
If you chose to wipe your accounts after the first Expedition, you might still require some or more of the items in the following table.
| Workshops to upgrade | Items you should keep |
|---|---|
| Scrappy | Dog Collar, Lemon, Apricot, Prickly Pear, Olives, Cat Bed, Mushroom, Apricot, Very Comfortable Pillow |
| Gunsmith | Rusted Tools, Mechanical Components, Wasp Driver, Rusted Gear, Advanced Mechanical Components, Sentinel Firing Core |
| Medical Lab | Cracked Bioscanner, Durable Cloth, Tick Pod, Rusted Shut Medical Kit, Antiseptic, Surveyor Vault |
| Explosives Station | Synethesized Fuel, Crude Explosives, Pop Trigger, Laboratory Reagents, Explosive Compound, Rocketeer Driver |
| Gear Bench | Power Cable, Hornet Driver, Electrical Components, Industrial Battery, Advanced Electrical Components, Bastion Cell |
| Refiner | Toaster, ARC Motion Core, Fireball Burner, Motor, ARC Circuitry, Bombardier Cell |
| Utility | Damaged Heat Sink, Electrical Components, Snitch Scanner, Fried Motherboard, Advanced Electrical Components, Leaper Pulse Unit |
Best items to recycle for core components in ARC Raiders
There’s a bunch of base, core, and high-tiered components you’ll need regularly throughout Season 2.
| Item you get | Item you Salvage |
|---|---|
| Rubber Parts | ARC Flex Rubber, Rubber Pad |
| Plastic Parts | Ruined Riot Shield, ARC Synthetic Resin |
| Chemicals | Cooling Coil, ARC Coolant |
| Fabric | Tattered ARC Lining, Ruined Parachute, Torn Blanket |
| Metal Parts | Ice Cream Scooper, Garlic Press, Frying Pan, Candle Holder, Bicycle Pump, ARC Performance Steel |
| Advanced Mechanical Components | Flow Controller, Leaper Pulse Unit, Microscope, Mini Centrifuge |
| Advanced Electrical Components | Spectrometer, Frequency Mod Box, Telemetry Receiver |
| Steel Spring | Rusted Tools, Spring Cushion, Cooling Coil, Accordion |
| Magnet | Exodus Modules, Microscopes, Ripped Safety Vest, Industrial Magnet |
| Electrical Components | Rotary Encoder, Fried Motherboard, Signal Amplifier, Hornet Driver |
| Mechanical Components | Rusted Gear, Shredder Gyro, Turbo Pump, Sentinel Firing Core |
| Battery | Broken Flashlight, Geiger Counter, Cracked Bioscanner, Broken Taser, Power Bank, Portable TV |
| Wires | Broken Handheld Radio, Power Cable, Projector, Portable TV |
Some of the feeder items on the table above will be required for Expedition Project 2. Only use the items for recycling purposes after you have completed the stages of the second expedition project.
The post Best items to keep, sell, and recycle in ARC Raiders (Season 2) appeared first on Destructoid.
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