The Kayode vs Shaw Showdown SBC presents a couple of interesting options for FC 26 players to consider if they want to improve their Ultimate Team squads.
While you can easily complete the two SBC sets and get both cards, ideally, you’ll want to go for the one that’s favorite for receiving upgrades.
Table of contents
All FC 26 Kayode vs Shaw Showdown SBC tasks
Before we look into which card you get, here’s a quick rundown of all the tasks that you’ll need to complete.
Michael Kayode
Italy
- Min. 1 Players from: Italy
- Min. Team Rating: 85
Premier League
- Min. 1 Players from: Premier League
- Min. Team Rating: 86
Luke Shaw
Manchester United
- Min. 1 Players from: Man Utd
- Min. Team Rating: 86
Premier League
- Min. 1 Players from: Premier League
- Min. Team Rating: 88
Who should you pick
Both cards are pretty similarly priced, although Shaw requires you to submit an 88-rated squad. If you need a right-sided defender, Kayode should be your choice. If it’s the left side, you should go with Shaw.
If you’re still unsure, my preferred pick is Luke Shaw. For starters, Manchester United are 3 points away from securing a place in next season’s UEFA Champions League. They’re currently in better form than Brentford, and they will try to get all three points. If United wins the game, Shaw will get a +2 upgrade.
Secondly, Shaw’s item has a better set of playstyles. He has Bruiser+, which is the best choice for an LB/RB. He also has Quick Step+, which is yet another solid choice for wingbacks. He also offers a couple of useful passing playstyles, Anticipate, Intercept, and Jockey. It’s a really good card that can only get better with upgrades in the future.
At worst, we already have 90-rated evolutions in Ultimate Team. Since Shaw can also play as a CB, we should be able to put him in an evolution soon if United loses the game against Brentford.
The post FC 26 Kayode vs Shaw Showdown SBC: Who should you pick appeared first on Destructoid.
Vampire Crawlers has a huge list of gems that you can unlock and draft in your run, and you should always aim for the overpowered ones. While all gems have their respective use-case scenarios, a few work well with almost any card. These gems offer widespread synergy that will help the applicable cards to elevate the strength of the deck and raise the odds of you completing the stages without an issue.
Which are the best Gems to use in Vampire Crawlers
The table below has a list of some of my favorite gems in Vampire Crawlers. I have also given brief explanations on why I have considered them.
| Name | Effect | Reason |
|---|---|---|
| Double Damage/Triple Damage | Doubles/Triples the damage done by a card | Works well with any card that deals damage, but more so with single-target choices. Cards that target single enemies typically have serious damage. You can amplify it by putting a Double/Triple damage Gem. Those cards can be extremely useful against all enemies, but more so against bosses. |
| Drain | Heals when the card kills an enemy | While you’ll always take some damage, it’s not an easy task to heal yourself. You can use a specific high-damage card as a healing item if you manage to land a kill with it. |
| Easy Combo | The card always benefits from the combo | This is my favorite gem out of all options since it completely bypasses the traditional rule of playing cards in ascending mana order to trigger the combo. You can create combos with cards that won’t be possible without the Easy Combo Gem. |
| Refund | Refunds mana to play the card | Having more mana makes it easier to create combos and deal with enemies. When you play a card that has the Refund gem, you’ll get back the mana you spent. That way, you get the chance to play more cards and trigger any resulting combo if that’s applicable. |
| Evolution | Evolves the card into a more powerful weapon | This is an amazing gem to get if you’ve one part of a powerful evolution. You can then automatically complete the evolution (without the full requirements) and create a more potent item. |
| Countdown | Mana cost reduces when not used. | This is another smart way to manage mana, but it’s slightly complex. The idea is not to play the card with this gem, which will then reduce the mana cost. When you play it the next time, it will cost less than the previous turn. You can again refrain from playing it to further reduce the mana cost, and it can drop down to zero. |
| Wild | Makes the card Wild | If you insert this on a card, it will turn it into a Wild Card. While Wild Cards can be played only once per turn, they can become a part of a combo chain even if it doesn’t meet the basic requirement of the ascending mana cost. Combined with Easy Combo, this is a useful way to trigger more combos per turn. |
| Reverse Combo | Allows the next card to continue the combo while breaking the base rule of increasing mana ascendancy | When you play a card with the Reverse Combo gem, the next card will always trigger a combo, irrespective of its mana cost. |
There are plenty of other gem options that you can also utilize on your run. This guide will provide you with a quick rundown of what each does inside the game. Also, pay attention to your Power Ups since they will also play a key role in determining how impactful a gem will be.
The post Best Gems to use in Vampire Crawlers appeared first on Destructoid.
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