Best Windrose graphics for no lag and max FPS

Players exploring the world of Windrose

Windrose is out on PC in early access, and our first quest is to nail the graphics settings. While the game generally runs well, I have already encountered some notable issues. Most of the problems seem to happen while transitioning between gameplay and loading screens.

Thankfully, I managed to erase almost all those problems by making some changes to the graphics settings.

Best Windrose video settings

Before I deep dive into the settings, here’s a summary of my current setup.

  • NVIDIA RTX 3060 12 GB
  • 16 GB of DDR5 RAM
  • AMD Ryzen 5600G

While my setup is well above the requirements, I did endure some notable lag and stutters while testing the pre-launch versions. Here’s a set of settings I am currently running.

  • Window mode: Borderless Window/Fullscreen
  • Upscaler: Your preference
  • Upscaler type: Performance (via DLSS)
  • Frame Generation: Off
  • VSync: Off
  • Frame Rate Limit: 60
  • Camera FOV: Default
  • Global Illumination: Medium
  • Shadows: Low
  • Anti-Aliasing: Medium
  • View Distance: High
  • Textures: medmedium
  • Effects: medium
  • Reflections: Low
  • Post-Processing: Medium
  • Grass Draw Distance: Low
  • Shader Quality: Low
  • Moton Blur: Off
  • Blood Wounds Effect: On
  • Character Dirt Effect: Off
  • Lens Dirt Effect: Off

Here’s some explanation behind the settings I am using.

  • While you can opt for Balanced, I went with Performance for DLSS. While it does sacrifice the graphical quality of the game to some extent, you get better results.
  • I capped the FPS to 60 to prevent the stutters. This can be increased if you have a better setup than mine, or once we get a few post-launch patches.
  • Keeping VSync turned on also seemed to result in longer loading screens, which I prevented by turning it off.

That said, the general performance of Windrose in the early access appears to be pretty stable, and it should smooth out a few post-launch patches. If you’re still unsure about the performance, you can always try out the demo before getting a copy.

The post Best Windrose graphics for no lag and max FPS appeared first on Destructoid.

Players exploring the world of Windrose

Windrose‘s map might appear pretty small at first, but it expands quickly once you explore new areas. After a certain point, traveling from one point to another will take a lot of time, whether you travel the distance on land or by ship.

Thankfully, there’s a pretty elaborate fast travel system that’s been added from the demo to the early access version.

How does fast travel work in Windrose

If you’ve played the demo of Windrose, you’ll be pretty well aware of the system in place. If you’re someone completely new, read on. Once you’ve completed the first quest and started How My Shore Adventure Began (can’t miss as it’s part of the main story), you’ll be able to smelt your first copper ingot.

Once you know how to get Copper Ingot, you’ll be able to make a Fast Travel Bell using the Workbench. You’ll need 10 Copper Ingots and three Ropes to create a bell. Incidentally, you can also get Fast Travel Bell as random loot.

To set up a network, you’ll also need to create a Fast Travel Point. You can do that from the build menu. To create a Fast Travel Point, you’ll need 20 Wood and one Fast Travel Bell.

Before you can fast travel, you’ll need at least two points in two different locations. You can create two points on the same island, but they have to be distant from one another. Fast Travel Points can only be placed near water.

When you’re on your ship, you can fast travel from any location by selecting the point. This works as long as you’re not being chased by an enemy or in active combat. If you’re walking on foot, you’ll have to travel to a Fast Travel Point manually. I am unsure as to why the system works like this, but it is what it is.

Additionally, you can also find random Fast Travel Points existing in several locations. The different faction islands also have them, and you can use those after activating them by manually traveling to those locations. Once done, those travel points will be automatically added to your network.

The post How to fast travel in Windrose appeared first on Destructoid.

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