ARC Raiders recently got a new roadmap, outlining what Embark Studios is planning to add to the game over the next few months.
The first update to drop is Headwinds, which is set to bring a new queue, map conditions, and more to ARC Raiders.
So, here’s everything you should know about it.
Everything we know about the ARC Raiders Headwinds update
ARC Raiders‘ recently unveiled roadmap projected several major updates to come between January and April, including a new map at the end of this first cycle for 2026. However, the first update is Headwinds, which has been confirmed to come out on Jan. 27, or two days from this article.
As for what it’ll entail, details are still scarce, though here’s what we could deduce from both the roadmap and some promotional material shared by Embark Studios:
- It’ll introduce a new matchmaking option that’ll allow players level 40 and above to queue separately from the rest of the community. This’ll foster high-level play and keep it in its own league, with lower-leveled players of more casual leanings playing in their own tier.
- A new map condition that’ll probably be themed around sandstorms and deserts, possibly bringing Buried City vibes to the rest of the game’s maps. It could also be exclusive to the desert maps, i.e. Spaceport and Buried City, adding variety and thematic depth to already rich environments.
- A new “player project” similar to the Expeditions and the Flickering Flames event. It’ll require you to bring in specific loot and complete various tasks in exchange for major rewards upon completion. If we’re to take the above into account, the event will possibly be tied to the Buried City and Spaceport maps, though it could take place across the entire game.
Embark Studios loves being hush-hush about what exactly it brings into the game with its updates, and so we’ll have to hold on until Jan. 27 when the Headwinds update finally drops and unveils to us what it is that it’s bringing along.
The post ARC Raiders Headwinds update – Release date, potential content, and more appeared first on Destructoid.
The gun is arguably one of the coolest weapons to use in LORT, and you can use it irrespective of the adventurer you pick.
However, the weapon will remain locked at first, and doesn’t appear as random loot until you complete a specific achievement. This guide will make it easy for you to obtain the gun for the first time in LORT, which will then add it to the pool of possible spawns.
Table of contents
How to unlock the gun in LORT
Almost every weapon in LORT is locked when you start playing for the first time. To unlock the weapon, you’ll need to complete a specific task. For the gun, you’ll need to discover it on the map. This isn’t an easy task since LORT doesn’t have a traditional map (at least not to my knowledge).
The gun always appears on top of the grave shown in the image above. This will be true until you have found it for the first time. When you find it, you can add it to your adventurer. It doesn’t matter if you’re playing a melee or a ranged adventurer. Of course, using it with a ranged character is going to have certain advantages.
How to get the gun in LORT
Once you’ve unlocked the gun, it will appear randomly on your run. It could be obtained from a chest that you unlock with gold. The item can also drop from certain enemies randomly. Weapon items typically drop from harder enemies, so try to slay some of the more challenging foes. Ultimately, it’s all down to luck whether you get it once you have unlocked it.
The post How to get the gun in LORT appeared first on Destructoid.
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