All player character models and backstories in Phasmophobia

Phasmophobia player character models displayed on screen

Phasmophobia’s player character update completely overhauled all player avatars in the ghost-hunting game. Along with this, the game got a major lore refresh, as each updated model received a name and backstory.

Prior to this overhaul, there were essentially no real developed characters in the game, nor was there much lore to discover. Now, though, there’s plenty to uncover and learn about, so here are all the player character models and backstories in Phasmophobia.

All Phasmophobia characters

There are 12 unique player character models in Phasmophobia. Each one has a different name, features, and a backstory. Regardless of who you choose, you can customize them in various ways. Here are all of the ghost hunters featured in this game.

  • Amir Kelly
  • Nic Karlsen
  • Vince Ravenhill
  • Robin Byrne
  • Bryce Noble
  • Dustin Park
  • Winona Fields
  • Kira Calcada
  • Grace Xu
  • Evie Petrova
  • Meg Marrs
  • Zara Doshi

All character backstories in Phasmophobia

If you’re not sure who to play as, or just want to dive into the Phasmophobhia lore, here’s a full breakdown of the backstories for each character. This information may be important for future content, including the anticipated Phasmophobia movie and the full 1.0 release.

Image Name Backstory
Amir in Phasmophobia Amir Kelly Amir is a hacker who is most comfortable when behind a computer screen. He was told to find a job and get a life, yet somehow stumbled his way into this position.
Nic in Phasmophobia Nic Karlsen Nic is a quiet, soft-spoken Professor of Parapsychology. His beliefs were never taken seriously until he found this position. He was given the nickname “Professor Spooky” in the past, and it continues to haunt him wherever he goes.
Vince in Phasmophobia Vince Ravenhill Vince was wrongly accused of a crime and ended up in prison for it. Upon making it out, he set out looking for a second chance in life. GHD was one of the only places that offered it to him. He’s known for having a golden retriever personality that may be at risk in his grim new lifestyle.
Robin in Phasmophobia Robin Byrne Robin is a gifted, cocky guy who loves to play devil’s advocate. He’s incredibly smart and isn’t quite sure what to do with his life, so now puts it on the line as he tries to figure it all out.
Bryce in Phasmophobia Bryce Noble Bryce is the unspoken leader of the GHD recruits. He’s looking for an excuse to dodge a return to a normal civilian life after a forced early retirement from the army.
Dustin in Phasmophobia Dustin Park Dustin is often told he doesn’t take anything seriously, especially by his mom. He’s quite unbothered, though, so he doesn’t take this criticism to heart. His position with GHD is the second time he’s landed a big, high-stakes job, so he might actually care a bit more than he lets on.
Winona in Phasmophobia Winona Fields Winona is a skeptic to her very core and only believes things when she sees them for herself. And even then, she still requires some extra proof. With her position at GHD, she’s found something strange and terrifying that can’t be debunked, and isn’t quite sure whether this discovery is freeing or horrifying.
Kira in Phasmophobia Kira Calcada Kira is quite imaginative and whimsical, which often leads to her being perceived as unconventional. She’s often told her head is in the clouds, but she is actually a lot more perceptive than people take her for.
Grace in Phasmophobia Grace Xu Grace is a walking enigma, so much so that Grace may not even be her real name. Everyone finds her quite difficult to read, even her fellow coworker, Evie, a former Intelligence Agent. Grace is rumored to have a very dark past, and considering how unfazed she is by this position, she’s suspected of having been through and seen far worse.
Evie in Phasmophobia Evie Petrova Evie is quite a force to be reckoned with. She’s fueled by pure determination and spite, and believes that whatever you choose to do, you’ve got to give it your all and do it well. She’s the closest individual you’ll find to a “responsible adult” in this workplace.
Meg in Phasmophobia Meg Marrs Meg previously ran a fake ghost-hunting business with some friends. Upon discovering that ghosts were actually real, all her friends freaked out and quit. Meg, on the other hand, saw it as a chance to double down and became fully invested in the lifestyle.
Zara in Phasmophobia Zara Doshi Zara is an oddly bubbly individual you wouldn’t expect to find in this field. She’s not your average person and is quite compassionate to both the dead and the living. Zara is determined to make a real difference.

Now that you know all about the roster of characters you can play, it’s time to get ghost hunting. While you’re out and about investigating, consider completing the weekly challenge, keeping an eye out for Slenderman, working on recording audio and video evidence, and getting all hidden achievements.

The post All player character models and backstories in Phasmophobia appeared first on Destructoid.

Charlie Disco facing a boss in Dead as Disco

Dead as Disco is now available worldwide in early access, and you can tweak the in-game settings to get the best performance on your PC. The first few hours have been pretty positive, and I didn’t encounter many stutters or lags.

That said, this guide will solve the problem of any lag if you’re encountering it on your adventure.

Best Dead as Disco graphics settings

Before I deep dive into the settings, here’s how my current setup looks.

  • AMD Ryzen 5600G
  • NVIDIA RTX 3060 12 GB
  • 16 GB of DDR5 RAM

If you visit the Steam page of Dead as Disco, you won’t find the recommended settings. The minimum requirements are present, and this guide is meant for those who have a relatively weaker setup. If you’re having a powerful set of specifications, chances are that the game is running pretty smoothly.

  • Window Mode: Windowed Fullscreen/Fullscreen
  • Vertical Sync: Off
  • Global Illumination Mode: Off/SSGI. Don’t go for Lumen as it will consume more hardware.
  • Global Illumination Quality: Medium
  • Shadows: On
  • Shadows Quality: Medium/Low
  • View Distance: Far
  • Textures: Medium
  • Effects: Medium
  • Reflections: Low
  • Post Processing: Medium
  • Anti-Aliasing: Medium
  • Upscaling Method: Use what’s applicable for your device.
  • Frame Generation: Off
  • Anti-Lag: Yes, if you have an NVIDIA card.
  • Chromatic Aberration: On
  • Speed Lines: Off
  • Frame Rate Limit: 60 FPS
  • Frame Rate Limit (Background): 30 FPS
  • Frame Rate Limit (Menu): 60 FPS

Since our aim is to get a steady performance, I have kept a cap on the frame rate. While there are higher options above 60 FPS, the limit smoothens the overall performance. I faced no lag at 60 FPS, and it’s sufficient to enjoy the game. This limit can be slightly increased once Dead as Disco receives a few post-launch updates.

Vertical Sync is another option that you should keep turned off. You gain very little from it, while keeping it turned off allows your PC to consume fewer resources. Finally, use an Upscaler as applicable since it will keep the lags at bay.

All said, Dead as Disco‘s day one performance is pretty satisfactory, and I expect it to get better once the early access version moves closer to full launch.

The post Best Dead as Disco graphics settings for no lag and max FPS appeared first on Destructoid.

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