Ligue 1 TOTS cards will soon arrive in packs in FC 26 Ultimate Team. The upcoming promo will feature standout cards from the French top division, but EA Sports has kept specifics quiet so far. Leaks have already appeared online, however, and we also have confirmation about the release date.
Table of contents
FC 26 Ligue 1 TOTS players (leaks)
The list of leaked cards so far is small, but more names should emerge as we get closer to the release date.
- Ousmane Dembele
- Vitinha
- Bouaddi
- Thauvin
- Aubameyang
While a majority of the new cards will be in packs, some will be available via SBCs and objectives. There will be TOTS Honorable Mentions as well, which will feature items that narrowly missed a place in this year’s main lineup.
FC 26 Ligue 1 TOTS release countdown
There are still a few days before the Ligue 1 TOTS cards go live in Ultimate Team. They will directly replace the Bungesliga TOTS cards on Friday, May 8. The following countdown will expire once the cards arrive.
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The countdown is based on the following times.
- 10am PT
- 12pm CT
- 1pm ET
- 5pm UTC
- 6pm BST
This is the typical schedule that EA Sports has been following with all promo launches. The Ligue 1 TOTS cards will also be accompanied by special items from the D1 Arakema, NWSL, and the Super Lig.
The post All FC 26 Ligue 1 TOTS players and release countdown appeared first on Destructoid.
Dead as Disco is now available worldwide in early access, and you can tweak the in-game settings to get the best performance on your PC. The first few hours have been pretty positive, and I didn’t encounter many stutters or lags.
That said, this guide will solve the problem of any lag if you’re encountering it on your adventure.
Best Dead as Disco graphics settings
Before I deep dive into the settings, here’s how my current setup looks.
- AMD Ryzen 5600G
- NVIDIA RTX 3060 12 GB
- 16 GB of DDR5 RAM
If you visit the Steam page of Dead as Disco, you won’t find the recommended settings. The minimum requirements are present, and this guide is meant for those who have a relatively weaker setup. If you’re having a powerful set of specifications, chances are that the game is running pretty smoothly.
- Window Mode: Windowed Fullscreen/Fullscreen
- Vertical Sync: Off
- Global Illumination Mode: Off/SSGI. Don’t go for Lumen as it will consume more hardware.
- Global Illumination Quality: Medium
- Shadows: On
- Shadows Quality: Medium/Low
- View Distance: Far
- Textures: Medium
- Effects: Medium
- Reflections: Low
- Post Processing: Medium
- Anti-Aliasing: Medium
- Upscaling Method: Use what’s applicable for your device.
- Frame Generation: Off
- Anti-Lag: Yes, if you have an NVIDIA card.
- Chromatic Aberration: On
- Speed Lines: Off
- Frame Rate Limit: 60 FPS
- Frame Rate Limit (Background): 30 FPS
- Frame Rate Limit (Menu): 60 FPS
Since our aim is to get a steady performance, I have kept a cap on the frame rate. While there are higher options above 60 FPS, the limit smoothens the overall performance. I faced no lag at 60 FPS, and it’s sufficient to enjoy the game. This limit can be slightly increased once Dead as Disco receives a few post-launch updates.
Vertical Sync is another option that you should keep turned off. You gain very little from it, while keeping it turned off allows your PC to consume fewer resources. Finally, use an Upscaler as applicable since it will keep the lags at bay.
All said, Dead as Disco‘s day one performance is pretty satisfactory, and I expect it to get better once the early access version moves closer to full launch.
The post Best Dead as Disco graphics settings for no lag and max FPS appeared first on Destructoid.
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