If you were around for the reveal of Pokémon’s Generation 7, you’ll remember the controversy around Litten. When the design of the cat-like ‘mon first debuted, fans were ecstatic. We were finally about to get a Fire Starter on four legs! Never in the franchise’s history had there been a final-stage Fire Starter who remained a quadruped all throughout its evolutionary line, and with Litten, it only made sense that we were about to.
That was, until Litten stood up.
What had once been a grumpy, but oh-so-cute four-legged cat became Incineroar, what can only be described as a human wrestler with a propensity for flares and fursuits. Fans were heavily split into those who loved the design and those who were horrified at what Pokémon Starters had become.
I fell into the latter camp, incredibly disappointed with the final evos for the Alolan Starters. The final evos of the previous generation—Delphox, Chesnaught, and Greninja—had already bordered the line between the cool, monster-like designs of the franchise’s earlier concepts and the fursuit personas we’d eventually get in later ones. But the Kalos Starters had signaled a turning point that the following batch of Pocket Monsters fully capitalized on. And when Incineroar, Decidueye, and Primarina appeared in all their glory, it became glaringly obvious that the Pokémon’s creators were doubling down on a direction that geared more towards designing personality-first creatures that could fill character roles in the anime, and less of the franchise’s original art direction that imagined Pokémon as mostly filling the same role animals have in real life.
We’re now four generations ahead of the Alolan days, and we just got the official confirmation of the Gen. 10 starters: Browt, Pombon, and Gecqua. While some are already losing it in excitement over the new designs, quick to claim a tribe between the three, I just want to remind everyone to hold your Ponytas; we haven’t even seen the final designs, and you may end up hating them when we finally do.
From an adorable little Sobble turning into a weird gangly James Bond lizard to a lovable grass cat growing up to be a bipedal mask-wearing bandit, I’ve been bamboozled one too many times by cute Pokémon Starters. No, I don’t want to explore a new region with a fully grown adult human wearing a Pokémon costume running behind me. Give me a fire-breathing dragon or a giant land tortoise capable of reshaping the earth beneath their feet. I want power and simplicity in my animal-like companions, not the soccer skills Scorbunny sports or the zesty footwork of Quaquaval.
When you have a design like Blastoise, Samurott, or Sceptile—animalistic designs without human characteristics—you’re free to fill in the blanks of what the creature’s personality would be. In the anime, we’ve got lazy Charizards, athletic Charizards, and confident, but not cocky Charizards (though we get that, too). When you have a Pokémon designed with a specific trait in mind, though—like Cinderace, who’s modeled after an athletic soccer player with actual clothing—it’s harder to justify other personality types outside of what would make a sporty ball-kicker a, well, sporty ball-kicker.
A lot of you will probably admonish me for my deeply rooted hatred of these human designs, telling me my 30-year-old self needs to cool it over a literal kids’ game. And a lot of you would probably be right. But I grew up catching ‘mons and imagining them as companions on my team, each with their own personalities. It’s what made replaying the games again and again and again that much fun, so it’s rough seeing a franchise you grew up on no longer appeal to your vision for the game, what attracted you to it in the first place.
I don’t have much hope for Starter designs anymore, which is why I’m not picking a side from today’s trio. And if you’re like me, you shouldn’t either. What’s an innocent-looking Fire-type Pomeranian might grow up to be a macho dogman who could rival Joe Rogan in a lookalike contest. Hopefully not. But probably.
Weirdly enough, even though I might not have much hope, that won’t stop me from hoping anyway. I’ll still search up fanart imagining what our new little Angry Bird knockoff Browt will look like when he’s all grown up. I want to see where Pokémon fans’ brains go when they think of a badass fire dog that was once a little poofy ball of fur. Is that a bad thing to do? To hold out hope when history has proven you wrong time and time again?
Oh well. I’m probably setting myself up for another broken heart. So consider this your public reminder: don’t get too excited about the new Pokémon Starters until we see their final forms, unless you want to deal with another era of disappointment like me.
The post This is a public reminder: Don’t get too excited about the new Pokémon Starters until we see their evolutions appeared first on Destructoid.
Farming bosses for powerful Swords, Melee (Combat) Specs, Accessories, and other items is the go-to of every Sailor Piece player in the late game. However, bosses are important to grind in all stages of progression, and finding the right ones to fight early on can be challenging. With that in mind, we prepared the following all Sailor Piece boss locations and drops guide to help you out.
Table of Contents
All Sailor Piece Boss Locations & Drops
Some bosses in Sailor Piece spawn naturally in several locations; others can be spawned by interacting with specific NPCs around the map. Specific bosses only spawn in Dungeons, such as Shadow and Shadow Monarch, for example. To get drops from a boss, you need to damage it for at least 10% of its HP. The pity system guarantees you get a rare drop from every 25th boss you defeat. So, a good strategy for farming rare boss items is to defeat 24 easy bosses, and then do one boss you need items from to trigger the pity drop.
Below is a list of all bosses in Sailor Piece, along with their locations and drops:
Open World Bosses
Open world bosses respawn at set intervals since they have been defeated. Since most open-world bosses respawn every 5 minutes, you can easily farm all of them on a private server and farm regular mobs while waiting for them to respawn again.
| Boss | Drops | Spawn Location |
|---|---|---|
| • Haki Color Reroll (80%) • Race Reroll (50%) • Trait Reroll (40%) • Boss Ticket (35%) • Dungeon Key (25%) • Abyss Edge (17.5%) • Dark Ring (7%) • Shadow Heart (2%) • Jinwoo Cape [Accessory] (3%) • Shadow Monarch [Title] (3%) | Sailor Island (6.5m cooldown after Alucard) | |
| • Race Reroll (85%) • Trait Reroll (80%) • Boss Ticket (40%) • Dungeon Key (33%) • Soul Amulet (8%) • Casull (2%) • Blood Ring (2%) • Alucard Coat [Accessory] (3%) • Vampire King [Title] (2.5%) | Sailor Island (5m cooldown after Jinwoo) | |
| • Haki Color Reroll (45%) • Race Reroll (35%) • Trait Reroll (25%) • Boss Ticket (20%) • Dungeon Key (12.5%) • Energy Core (25%) • Flash Impact (9%) • Divergent Pulse (4%) • Yuji Hair [Accessory] (5%) • Living Weapon [Title] (5%) | Shibuya Station (5m cooldown) | |
| • Haki Color Reroll (50%) • Race Reroll (35%) • Trait Reroll (27.5%) • Boss Ticket (25%) • Dungeon Key (15%) • Limitless Key (30%) • Void Fragment (20%) • Limitless Ring (8%) • Infinity Core (3%) • Gojo Blindfold [Accessory] (5%) • Honored One [Title] (5%) | Shibuya Station (5m cooldown) | |
| • Haki Color Reroll (60%) • Race Reroll (40%) • Trait Reroll (32.5%) • Boss Ticket (30%) • Dungeon Key (20%) • Malevolent Key (30%) • Cursed Finger (20%) • Dismantle Fang (8%) • Crimson Heart (2.5%) • Sukuna Collar [Accessory] (4%) • Curse King [Title] (4%) | Shibuya Station (5m cooldown) | |
| • Haki Color Reroll (100%) • Race Reroll (85%) • Trait Reroll (75%) • Boss Ticket (45%) • Dungeon Key (30%) • Mirage Pendant (20%) • Illusion Prism (8%) • Reiatsu Core (3%) • Hogyoku Fragment (1.2%) • Aizen Haori [Accessory] (2%) • Manipulator [Title] (2%) | Hueco Mundo (5m cooldown) | |
| • Race Reroll (100%) • Trait Reroll (100%) • Boss Ticket (55%) • Dungeon Key (45%) • 1-2x Heart (100%) • Divine Fragment (6%) • Sacred Bow (4%) • Radiant Core (2%) • Pink Gem (0.75%) • Ultimate Wings [Accessory] (1.5%) • Star Maiden [Title] (1.2%) | Valentine Island (6.5m cooldown) |
Spawnable Bosses
Spawnable bosses need to be spawned by you or other players at certain NPCs using specific items. If you are missing the items needed to spawn a specific boss, you can find other players farming the same boss on the Sailor Piece Discord server and join them for the grind.
| Boss | Drops | Spawn Location |
|---|---|---|
| • Haki Color Reroll (60%) • Race Reroll (40%) • Trait Reroll (25%) • Boss Ticket (100%) • Dungeon Key (10%) • Saber [Sword] (2%) • Saber Armor [Accessory] (5%) • Blade Master [Title] (5%) | Boss Island Cost: 1x Boss Key 100,000 Cash 175 Gems | |
| • Haki Color Reroll (75%) • Race Reroll (50%) • Trait Reroll (40%) • Boss Ticket (100%) • Dungeon Key (15%) • Jade Tablet (6%) • Imperial Seal (2%) • Qin Shi Blindfold [Accessory] (2.5%) • King of Beginning [Title] (1.5%) | Boss Island Cost: 3x Boss Key 250,000 Cash 400 Gems | |
| • Haki Color Reroll (85%) • Race Reroll (80%) • Trait Reroll (60%) • Boss Ticket (100%) • Dungeon Key (20%) • Soul Fragment (6%) • Spiritual Core (1.75%) • Soul Flame (0.7%) • Hollow Mask [Accessory] (2%) • Soul Reaper [Title] (1%) | Boss Island Cost: 5x Boss Key 350,000 Cash 600 Gems | |
| • Race Reroll (100%) • Trait Reroll (80%) • Boss Ticket (100%) • Dungeon Key (30%) • Throne Remnant (11.5%) • Ancient Shard (4.5%) • Golden Essence (1.5%) • Phantasm Core (0.5%) • Gilgamesh Armor [Accessory] (1.15%) • Golden King [Title] (1%) | Boss Island Cost: 1x Divine Grail 500K Cash 500 Gems | |
| • Reversal Pulse (15%) • Six Eye (6%) • Blue Singularity (2%) • Infinity Essence (0.65%) • Gojo Haori [Accessory] (1.15%) • Strongest Sorcerer [Title] (1%) | Shinjuku Island Cost: 1x Limitless Key | |
| • Awakened Cursed Finger (15%) • Vessel Ring (6%) • Malevolent Soul (2%) • Cursed Flesh (0.65%) • Divine Wheel [Accessory] (1.15%) • Disgraced One [Title] (1%) | Shinjuku Island Cost: 1x Malevolent Key | |
| • Sage Pulse (13.5%) • Tempest Seal (5.5%) • Slime Remnant (1.75%) • Slime Core (0.55%) • Slime Wings [Accessory] (1.25%) • Demon Lord [Title] (0.9%) | Slime Island Cost: 1x Slime Key | |
| • Demonic Fragment (11.5%) • Demonic Shard (4.5%) • Destruction Eye (1%) • Imperial Mark (0.5%) • Anos Outfit [Accessory] (0.75%) • Demon King [Title] (1%) | Academy Island Cost: 1x Calamity Seal |
Dungeon Bosses
Dungeon bosses only appear at specific waves of certain Dungeons. Grinding these bosses requires you to stay in the same dungeon, which means that you won’t be able to efficiently grind world bosses at the same time. Dungeon bosses count towards the boss pity drop counter, which is handy if you want to stack it up before going back to regular boss farming.
| Boss | Drops | Spawn Location |
|---|---|---|
| • Umbral Capsule (12.5%) • Void Seed (4.5%) • Shadow Essence (2%) • Atomic Core (0.75%) • Shadow Cloak [Accessory] (0.85%) • Eminence in Shadow [Title] (1%) | Cid Dungeon (Waves 5/10/15) Cost: 1x Dungeon Ticket | |
| • Monarch Core (6.75%) • Monarch Essence (2.75%) • Kamish Dagger (0.75%) • Shadow Crystal (0.5%) • Monarch Armor [Accessory] (0.75%) • King of Shadows [Title] (0.8%) | Double Dungeon (Waves 5/10/15) Cost: 1x Dungeon Ticket |
Unavailable Bosses
Some bosses appear only during seasonal and other events. Once the event is over, bosses are removed from the game, and they might be available again in the future. The only way to get items that drop from them in the meantime is by trading with other players.
| Boss | Drops | Spawn Location |
|---|---|---|
| • Haki Color Reroll (75%) • Race Reroll (45%) • Trait Reroll (35%) • Boss Ticket (30%) • Dungeon Key (25%) • Wyrm Band (25%) • Black Frost (9%) • Silver Requiem (3.5%) • Ragna Sigil [Accessory] (2%) • Dragon Slayer [Title] (1.5%) | Christmas Island (5m cooldown) [Unavailable] |
How to Spawn Bosses in Sailor Piece
You can spawn bosses at specific NPCs on several islands in Sailor Piece using specific items related to them. Most early game bosses can be spawned at the Boss Island using Boss Keys, Cash, and Gems. Other bosses, such as Anos and Rimuru, can be summoned on their own islands using items that drop from enemies on them.
How to Get Boss Spawn Items
Most items needed to spawn bosses in Sailor Piece drop from specific enemies, so it isn’t possible to farm all of them at the same time. Here is a list of all boss spawn items, with information on how to obtain each one:
| Boss Spawn Item | Obtainable From | Used To Spawn |
|---|---|---|
Boss Key | All types of Chests All non-boss enemies Regular island Quests Merchant Dungeon Shop Event Shop NPCs Trade | Saber Qin Shi Ichigo |
Limitless Key | Gojo Boss (Shibuya Station) Strong Sorcerer (Shinjuku Island) Trade | Strongest of Today |
Malevolent Key | Sukuna Boss (Shibuya Station) Curse (Shinjuku Island) Trade | Strongest in History |
Divine Grail | Crafted using 3 Broken Swords Broken Swords drop from all enemies when using Swords Trade | Gilgamesh |
Slime Key | Crafted using 2 Slime Shards Slime Shards drop from Slime Warriors (Slime Island) Trade | Rimuru |
Calamity Seal | Academy Teacher (Academy Island) All enemies (Rare) Trade | Anos |
Dungeon Key | All types of Chests All Bosses Merchant Trade | Shadow Shadow Monarch |
How to Farm Boss Keys in Sailor Piece
The best way to get Boss Keys in Sailor Piece is to farm regular enemies on the most difficult island, where you can consistently one-shot them. An alternative, but reliable, method is farming Strong Sorcerers and Curse enemies on Shinjuku Island by using the Quake Fruit’s C skill at a specific position near the spawn. Simply position yourself as described in the image above and use the C move off-cooldown to instantly defeat both packs of enemies at the same time.
Besides defeating enemies, you can obtain Boss Keys from all types of Chests as well, and purchase them directly from the Merchant, Dungeon, and some other event NPCs.
How to Spend Boss Tickets
As you defeat bosses, you will keep gaining more and more Boss Tickets, which you can spend at the Boss Exchange on the Boss Island to purchase certain Swords and Melee (Combat) Specs. For now, Boss Tickets only serve as a soft-pity system in cases where you don’t manage to obtain all of the items needed to get Swords or Melee Specs, such as Qin Shi and Ichigo.
That does it for our guide on all Sailor Piece boss locations and drops. If you are looking to improve your build and farm the bosses above with ease, then make sure to check out our Sailor Piece tier list and Haki guide as well.
Sailor Piece Bosses FAQs
To be eligible to receive drops from a boss, you need to deal damage equal to at least 10% of its HP. Otherwise, you won’t receive drops from it.
The best method for farming Boss Keys in Sailor Piece is to repeatedly defeat both packs of mobs on Shinjuku Island at the same time using the Quake Fruit’s C skill.
Before you can spawn the Anos boss in Sailor Piece, you need to complete a quest that requires you to find and interact with two Demonite Fragments on the Academy Island. One of the fragments is on a branch right next to the island spawn, while the other is on the tower section of the Academy building, close to the Anos Trainer NPC. After you complete the quest, you can spawn the Anos boss using Calamity Seals.
The post All Sailor Piece Boss Locations & Drops appeared first on Destructoid.
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