Rainbow Six Siege Y11 S1 Operation Silent Hill release date, operators, and more

Solid Snake in Rainbow Six Siege.

Season 1 of Year 11, titled Operation Silent Hill, will have plenty of action-packed content for Rainbow Six Siege players.

A new operator will headline the new season, and it’s none other than Solid Snake from the Metal Gear universe. As a full-fledged operator, Snake will have his own unique kit, weapons, and more. Let’s look at all the details that Ubisoft has revealed.

Rainbow Six Siege Operation Silent Hill release date

Operation Silent Hill and the new season will commence on March. 3. Ubisoft has announced the date as part of the full Year 11 content roadmap for Rainbow Six Siege. The new season will be live simultaneously across PC and consoles, pending an update and server maintenance.

Rainbow Six Siege Operation Silent Hill Solid Snake operator

Solid Snake will be part of the Operation Silent Hunt battle pass, and you’ll be able to unlock him at the start of the season. However, this isn’t the only Metal Gear-themed content (more on that later).

Solid Snake will have the Soliton Radar MKIII as his unique gadget. The gadget will allow you to view the floorplan and immediate surroundings, which includes the position of the enemies. The radar will also use different colors to highlight threats that it might detect in the area. The gadget will be immensely helpful for you and your allies, as you can use it to map the floor and areas that lie ahead of you.

His unique skill is On-Site Procurement. The ability allows Snake to have up to five different secondary gadgets at the same time. He can also scavenge to refill the gadgets if they consume the existing ones.

Finally, Snake will have two primaries: the powerful PMR90A2 marksman rifle and the F2 assault rifle. The F2 is also receiving a buff during the new season, which will allow players to equip grip attachments.

Rainbow Six Siege REDACTED event

The REDACTED event will be live during the new season, and it will include Solid Snake partnering with Zero in a fresh 4v4 infiltration-themed gameplay. The mode includes a modified version of the Nighthaven Labs, inspired heavily by the Metal Gear Solid series.

You’ll be able to get Metal Gear Solid-inspired skins for your operators and skins as part of the event.

Operation Silent Hunt Updates and balancing changes

The new season will have some key changes to operators, maps, and more. This season will also be the final one for the Dual Front 6v6 mode.

  • Skopós is accelerating to a 3-speed, with faster shell transitions and less cooldown time; plus, her shells will now have the soft destruction power of the Aruni punch.
  • Ela’s Grzmot mines will now concuss victims for longer.
  • Amaru will gain an extra charge for her Garra Hook.
  • Alibi’s Prisma decoys will now ping an extra time, and the final ping will linger longer.
  • Observation Blockers will deploy more speedily.
  • Flores can equip the T-95 LSW LMG.
  • Shield users will no longer be able to bash through full-health barricades (with the exception of Blackbeard’s breaching ability).

The post Rainbow Six Siege Y11 S1 Operation Silent Hill release date, operators, and more appeared first on Destructoid.

Miles Morales in Marvel's Spider-Man 2

While Sony has been porting many of its games to the PC platform, especially in the last few years, the Xbox hasn’t had as much luck. Despite Microsoft’s embrace of a multiplatform approach, Sony seems to prefer exclusivity and the PC at most. Or so Insomniac Games would love to believe, firmly denying that its Spider-Man games would ever be ported to Xbox.

As per tech4gamers, Insomniac Games very bluntly stated that in an exchange on X, telling a fan that an Xbox port of Spider-Man is “not likely.” Naturally, Insomniac’s Marvel games are a Sony powerhouse, funded, produced, and published by the Japanese gaming giant, which unsurprisingly prefers to keep its first-party games in-house and available on its own platform.

However, Sony has increasingly played with multiplatform releases, porting games or even launching them on the PlayStation and PC simultaneously (i.e., the case of Helldivers 2). Insomniac itself once believed that Spider-Man would remain a first-party PlayStation exclusive, given that it’s backed and published by Sony, only for the games to eventually come out on Steam.

Microsoft’s embrace of multiplatformity seems to have also triggered similar sentiments at Sony. After the massive success of Helldivers 2‘s simultaneous launch (that, too, was published by Sony), the company seems more eager to do multiplatform releases. Microsoft, as I’ve said, only helped grow those sentiments, porting its own major first-party franchises over to the PlayStation, likely in anticipation of Sony doing the same.

It remains to be seen whether the Marvel games are part of this deal. A while ago, Sony did say that some franchises were console sellers first and foremost, and that porting them over would adversely affect PlayStation sales.

While that might be true, franchises don’t sell so well all the time, and porting even the most valuable games would be a smart move after some time spent in exclusivity (after sales start dipping).

The post Insomniac says Spider-Man won’t be coming to Xbox—but it once thought the same about PC appeared first on Destructoid.

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