The best units in Noob Tower Defense depend on building a team with key roles such as DPS, Support, Starter and Farm. I’ll rank all units in the game according to their power potential and then I’ll dive into individual notes and tips. Here’s my Noob Tower Defense tier list and guide.
Noob Tower Defense Unit Tier List
The tier list above showcases all Noob Tower Defense units ranked by pure power potential and doesn’t take into account starter power. That’s why, for example, 1x1x1x1 is ranked lower since he’s not a good late-game DPS unit even though he’s an amazing starter. I’ll go into more specific notes below as well as tips for farming coins in Extreme:
- Best DPS: Juggernaut is without a doubt the best Meta carry unit in the game but you can’t go wrong with any of the S-Tiers either due to massive range, single-target DPS or AOE damage. Go for Hacker and Railgunner for more accessible units if you can’t get Juggernaut and King.
- Best Support: Veteran and Musician are the best supports in the game for buffs while Farms are for generating cash.
- Best Starter: Slimegunner is a really great starter on Extreme but also 1x1x1x1 and Mod are overall some of the best starters in the game even though 1x1x1x1 doesn’t scale that well later.
- Best Enchants: Go for Apex on Supports and Reaper on almost everything else, especially shorter range units.
- Hacker: Used to be the best unit in the game before the nerf but is still viable and IMO still a must-include in most setups.
- Best Solo Grind Method: Start out by spamming 1x1x1x1 and Farms and then transition into spamming backline Railgunners buffed by Musician and Veteran for easy Extreme solo grinding.
- Moderator & Monkey Tower: Only obtainable for beating “Release Event/Rerun” in the first game back in 2024. The same goes for Inverse Moderator Tower which is for beating the “Release Event” prior to its rerun and Mr Monkey for beating the Summer event on HARD during 2024’s NTD2 which is the second rerun of the game.
How to Use Gems: These are for getting enchants on your units and also for buying the battlepass.
Codes: Currently there are only two codes for the game “UPD2” and “LIKES2K” for gems and cash.
That’s it for my Noob Tower Defense tier list and guide. Stay tuned for our upcoming Noob Tower Defense codes article for a full overview of all the free goodies in the game.
The post Noob Tower Defense Tier List – Best Units appeared first on Destructoid.
Far Far West has five different primary weapons to use in the game, and they’re all unique in their own ways. While I will certainly have loved more options, the guns completely change the gameplay, and more so once you learn to master the spells.
But that said, let’s look at which weapons are the more effective ones to use.
Table of contents
Far Far West primary weapons tier list
Since there are five weapon choices, I have just used two tiers. None of the guns are bad, and they progressively get better when you upgrade them.
- S-tier choices are the strongest options to consider. They’re extremely lethal against all types of enemies.
- A-tier choices are quite close to S-tier options. Once you get all the upgrades, they can be considered as S-tier.
Disclaimer: I have yet to unlock the Leveredge, and I will analyze it quickly and add to the tier list below.
S-tier
- Minigun: The Minigun is an absolute nightmare for enemies of all kinds, provided you find the correct spot to fire from. It has a massive ammo capacity, great damage, fast firing rate, and pierces enemies with ease. The only limitation is the speed at which you move with the weapon. Just make sure to position yourself correctly so that enemies can’t hit you from the back.
- Shotgun: Far Far West offers you different build options if you want to play aggro. The Shotgun is ideal for those who want to get as close as possible to the enemies. While the gun’s accuracy isn’t ideal, that becomes redundant once you’re close to the enemies. You can one-shot most types of enemies and clear waves in quick time.
A-tier
- Quad Cylinder: As a starter choice, the Quad Cylinder isn’t bad at all. It’s accurate, shoots fast, and works with different types of builds. My major complaint is the lack of specialization with this gun. Yes, you can make it more focused by upgrading it accordingly, but it just feels like a Jack of all trades.
- Long Ranger: If you know how to manage enemies from a distance, the Long Ranger is the sniper rifle from the gods. It does an unholy amount of damage with each shot and clears the field without any problem. However, it doesn’t suit my preferred playstyle. If you want to play as a Marksman, the Long Ranger is S-tier as well.
There are several sidearms present as well, and they have different playstyles. So far, I haven’t found much use for them. They’re useful when you don’t have primary ammo and are surrounded by enemies, but they all appear to belong on the same levels. Moreover, you’ll be mostly spending time with your primary to kill the enemies.
The post Far Far West weapons tier list: Best ones to use appeared first on Destructoid.
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