I’m concerned with Silent Hill, again

Silent Hill 2 PC system requirements

The masterful Silent Hill 2 remake and the adventurous Silent Hill f had fans hopeful that the franchise would find new life. Konami has recently revealed that Silent Hill will indeed continue, but in a manner worthy of great concern.

In a recent year-end interview with Japanese website 4 Gamer, series producer Motoi Okamoto revealed that Konami is committed to Silent Hill, and that they want to make it a yearly thing. Currently, Konami is employing different studios to work on the announced Silent Hill games, Townfall, and the remake of the original Silent Hill game. That’s the right approach.

They have a higher chance of meeting the high-quality standards of fans, as opposed to having the same studio continuously trying to meet short deadlines to release a fresh and authentic-feeling title. Still, we can look into so many big franchises like Harry Potter, Star Wars, and the MCU to realize you can easily have people fatigued through relentless output.

The original Silent Hill completely changed the gaming landscape because it was allowed to. Konami didn’t originally know what to do with the members of what would become “Team Silent,” so the company tasked them with doing whatever they wanted, however they wanted, so long as it would result in a horror game. Konami knew that Resident Evil‘s massive success ensured that every subsequent survival horror title would turn a profit. What it didn’t know, however, was that the team was also cracking the code on how to make a great game.

While Konami is currently fulfilling everyone’s Silent Hill needs, that hasn’t been the case for quite a while. After the incredibly promising Silent Hills got axed in 2014, we had one entire decade where the only official Silent Hill outings were pachinko machines. No, really. The new course correction lands the series at the opposite end of the spectrum it had inhabited for the past decade. Are we about to find out that longing for Silent Hill was better than just seeing it become another product aimed at just profiting on all fronts? Motoi Okamoto’s statement, “In the future, the number of merchandise items will increase, so I think there will be even more fun outside of games,” seems to point to the less-desired outcome.

Silent Hill’s wider future

Silent Hill features companion products, such as a novel that expands on the game’s lore, a practice I’m not keen on. I believe everything about a game’s background should be contained within the game itself. This way, you have a full experience, not something whose supposed incomplete state can be exploited by a company to extract extra money from fans.

Konami is also trying to expand Silent Hill in more conventional ways. After the abject failure of the second Silent Hill movie, Silent Hill: Revelation, and the terrible Silent Hill interactive series, Konami is having a more serious go with Return to Silent Hill. It’s a live-action retelling of Silent Hill 2, the series’ trump card, but it has already been met with criticism. The first released trailer drew the ire of so many fans that the studio decided to remove it a couple of hours later.

I like what they’re going for, a reimagining of SH2 instead of another straight-up remake, though I fear the production may not have as much budget as they probably needed to realize their ambitious vision. I just could do without the trailer hammering that it’s “Based on the visionary game Silent Hill 2” twice.

Either way, Cristophe Gans is a great director. Chances are, you know he directed the underrated first Silent Hill film, but did you know his Brotherhood of the Wolf film directly inspired the hunters from Bloodborne? Bloober Team definitely had a weaker track record before doing Silent Hill 2 Remake, and they sure did pull it off, so let’s give the man a chance.

The post I’m concerned with Silent Hill, again appeared first on Destructoid.

Gifu in My Winter Car

The septic pumping job is something you can undertake in My Winter Car if you’re short of cash, and it will allow you to drive an extra vehicle that’s otherwise not possible.

The job of pumping the septic tank can be unlocked after a phone call that will ask you for a favor. This appears to be the only job from which you can’t get fired (so no performance pressure at all). This guide will elaborate on all the steps to complete if you want to excel at cleaning someone else’s bathroom.

How to start the septic pumping job in My Winter Car

To begin the job, you’ll have to wait for a phone call that will inform you that their sewage well is full. Answer the call and wait for the NPC to disconnect it from their end. Don’t disconnect it prematurely; otherwise, the quest won’t begin. Once the dialogue completes and you accept the job, a new location marker will pop up, indicating where you have to be.

Your main task is to drive the Gifu to this location. The Gifu is a special tanker that will allow you to clear the sewage.

How to complete the septic pumping job in My Winter Car

Once you’ve reached the marked location with the Gifu, you’ll find a septic tank (grey-colored and has a square lid). Remove the lid carefully after parking the Gifu close to the septic tank. Remove the hose from the back of the tanker and place it inside the septic tank.

Go to the cabin of the Gifu and turn on the hydraulics. You’ll also find a hand throttle. If your character starts coughing at the stench, it means that you’ve started the work successfully. Once the job is over, you’ll be informed by the homeowner, who will congratulate you.

Take the money, remove the hose from the septic tank, and place the hose end at the back of the Gifu. If it accidentally falls inside the tank, save and reload to reset its position. If the Gifu’s tank is full, you can unload the waste at the Waste Treatment Facility.

The post How to complete septic pumping job in My Winter Car appeared first on Destructoid.

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