How to get the Surge Coil blueprint in ARC Raiders

Surge Coil in ARC Raiders

The Surge Coil is a brand-new deployable that you can use in ARC Raiders to trap enemies and allies alike. To use the trap, you’ll need to find its blueprint so that you can craft it with the correct resources.

Let’s look at where you can find the blueprint and what resources you’ll need to craft the Surge Coil.

Surge Coil blueprint location in ARC Raiders

To find the blueprint, you have to drop into a map that has an Electromagnetic Storm active. Unfortunately, there’s no fixed location for finding the blueprint. I found it in a container at the Hydrophonic Dome Complex during the Elecromagnetic Storm.

I have marked some of the locations you’ll want to check when the storm is active. However, there’s no way to guarantee where you’ll find the blueprint, and how long it might take. As an advise, look into every container and drawer since it can spawn in them.

If you want to raise the chances in your favor, you’ll also want to check out the locked rooms on a map. The Flashpoint update has doubled the amount of rewards you can find from locked rooms, so statistically, there’s more chance for you to obtain the Surge Coil blueprint.

Interestingly, it’s significantly easier to find the Dolabra and Canto blueprints. To get the Dolabra blueprint, you’ll need to participate in the Closed Scrutiny event. The Canto SMG’s blueprint can be found in First Wave Raider caches.

How to craft the Surge Coil in ARC Raiders

Once you’ve found the blueprint, you can then craft the Surge Coil at Explosives Station III. You’ll need the following resources.

  • One Electrical Component: Can be crafted with the correct resources.
  • One Sensor: Found in areas tagged as Technological.
  • One Hornet Driver: Found from the remains of Hornets.

How to use the Surge Coil in ARC Raiders

The Surge Coil is a unique trap that gets triggered automatically when an ARC or Raider comes into its radius. It will stun anything that’s close enough, and also do damage to its health. Once activated, the Surge Coil fires repeated streams of lightning to stun the enemy.

However, the Surge Coil can also stun you or your allies if you’re within its radius. Hence, set it at some distance from where you plan to travel to avoid friendly fire.

The post How to get the Surge Coil blueprint in ARC Raiders appeared first on Destructoid.

Prototype gear in The Division 2

Prototype gears have arrived in The Division 2 with the start of Year 8 Season 1, and they currently sit at the top of all types of weapons/armors. Gears belonging to this item quality sit above High-End, Named, and other set items, making them truly unique.

Let’s find out how you can get these elusive items to improve your arsenal.

How to obtain Prototype gears in The Division 2

To obtain Prototype gears, you’ll need to participate in missions belonging to the Escalation mode. This is a new difficulty to complete missions that you’ve previously completed inside the game. Every week will have a set number of missions to finish.

There are ten different tiers for each mission. The higher the difficulty, the better your chances of getting Prototype gears. However, you can also get more of these items via the route of upgrades.

How to upgrade to Prototype gears in The Division 2

You can upgrade items starting from High-End quality to Prototype gear. To do so, you’ll need a Prototype Core. The cosen item must also be at the maximum Expertise level (30), and the item must be at maximum level (40). The item doesn’t need to be full optimized for the conversion.

Once you change an item to Prototype gear, it can no longer be optimized or recalibrated. Hence, pay full attention to its stats before spending the Prototype Core on it. However, the upgrade is worth it since your gear will improve its stats and also gain augments.

Here’s a list of augments that are currently available.

  • Quantum – Provides a small chance to become temporarily immune to damage.
  • Echo – Each bullet fired has a chance to deal its damage a second time.
  • Atomize – Increases grenade radius and damage.
  • Amalgam – Each bullet hit has a chance to apply a random status effect.
  • Trapper – Increases the duration of status effects you apply.
  • Entropy – Increases your Health based on a percentage of your total Armor.
  • Anomaly – Skills restore a portion of the damage they deal as healing.
  • Paradox – Provides a chance to refill part of your magazine while firing.
  • Synesthesia – Bullet hits have a chance to slightly reduce skill cooldowns.

The post How to get Prototype gear in The Division 2 appeared first on Destructoid.

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