Protect/Destroy 1 is the first of five priority contracts in the same path for the MIDA faction in Marathon, and it involves completing certain criminal activities.
Split into three tasks, this is one of the more straightforward quests. However, all three tasks have to be completed on the same run. Let’s look at how to finish the first of the five Protect/Destroy contracts in Marathon.
Table of contents
Marathon Protect/Destroy 1 contract walkthrough
The Protect/Destroy 1 contract can be broken down into three parts.
- Destroy the biosample analyzer inside west Quarantine
- Acquire UESC Biohazard Sample
- Deliver the sample to DCON
How to destroy the biosample analyzer inside west Quarantine
The first task is going to take the longest amount of your time. Start a fresh round on Dire Marsh and head to the Quarantine POI. It’s located in the western part of the map. I have marked the exact location of the biosample analyzer.
Enter the main building, and head inside. You’ll come across an area with several pods and UESC enemies. Clear all the enemies, and look for a set of stairs to reach the second floor. The yellow-colored stairs are located at one of the corners above a set of containers.
Once you reach the stairs, the quest marker will show the location of the biosample analyzer. Once you find the analyzer, shoot at it to destroy it and get the UESC Biohazard Sample.
How to deliver the UESC Biohazard Sample to DCON
On Dire Marsh, there are three DCONs. You can check out this guide to find all the locations; there’s one right next to the Quarantine building. Approach the DCON and add the sample to its inventory. Wait for a few seconds for the DCON to send back the sample, and that will complete the Protect/Destroy 1 contract.
The post How to complete Destroy the biosample analyzer in Marathon – Protect/Destroy 1 guide appeared first on Destructoid.
Slay the Spire 2 isn’t your typical deckbuilder, where you don’t have to take care of your health.
While there are five different characters to pick from, none of them is immortal. They will all take damage, and they will perish if you’re not careful. Taking damage is inevitable; no matter what you do, you’ll always end up receiving damage.
What matters is whether you’re healing your character at the correct moments.
How to heal in Slay the Spire 2
Healing is a premium activity in Slay the Spire 2. You can’t heal whenever you want, and restoring HP comes at a price. You’ll occasionally come across Rest Spots that appear as a campfire on your path. These spots can be found only sporadically, so you’ll need to plan carefully. Their locations on every run is compeltely random.
When you’re at the spot, you’ll have two different options: Rest or Smith. If you choose the latter, you can improve a card by applying different upgrades. If you choose the former, you’ll be able to recover a percentage of your character’s lost health.
You can also find different Relics and consumables on your run, and some of them might allow you to restore HP. Potions are one-time use, and you can have a maximum of three at a time. This method isn’t a guaranteed solution since all runs are random. It could happen that you might be unable to find an applicable Relic or consumable.
Slay the Spire 2 has five characters, and one of them has a healing ability. The Ironclad’s default relic, the Burning Blood, allows you to recover 6 HP at the end of combat. This is an extremely useful relic to have, which ranks him well on our characters’ tier list.
Outside of these methods, there’s no other way to recover HP and restore the health of your character in Slay the Spire 2. The same methods also apply if you’re playing co-op with your friends.
The post How to heal and restore health in Slay the Spire 2 appeared first on Destructoid.
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