Dispatch has a hidden ending that no one ever got—so it’s time for another playthrough

Three characters in Dispatch conversing.

Dispatch, being a game made in Telltale fashion, is full of different avenues players can follow, leading into all sorts of gamestates and outcomes. Now, it seems a hidden (probably unintentionally) ending is there, too, but no one has ever seen it.

As per Eurogamer, Dispatch has several ending outcomes that tell you what kind of person your Robert was, based on several factors and decisions you had made. Three endings seem to have popped up for each player, with AdHoc co-founder Nick Herman saying there’s actually a fourth ending in there that no one has ever seen yet, probably due to a bug, but also maybe because the whole world can fit into three distinct playstyles.

However, players dug through the code of the game a while ago and managed to figure out what ending it was: Tactician, which wasn’t bugged or missed because we are all the same, but because it was scrapped. The ending wasn’t seen by anyone, as it simply is not accessible.

Even so, I’ve been mulling over the outcome I got, Everyman, that told me my Robert was a guy who thought at the moment and did what he had to, without much thought given to morality. It’s a bit reflective of myself, perhaps, implying I’m not as much “in the roleplay” as I am just playing myself.

I’d love to see how the other two would play out and what decisions I would have to make to get to them. After all, replayability is front and center in Dispatch, which I praised the game for in my review, and I’m just itching to see Robert end up with Blonde Blazer over Invisigal (a crime, I know), or ending up with both, or maybe neither, or have Coupe ousted instead of Sonar, and so on and so forth.

Every time I see Dispatch I want to go back to playing it and experiencing it in a different way, so I guess now’s the perfect time, especially if AdHoc patch the “scrapped” ending and let us have a chance at getting it.

The post Dispatch has a hidden ending that no one ever got—so it’s time for another playthrough appeared first on Destructoid.

BO7 multiplayer fighters

Call of Duty grinders, the wait for competitive play is just a bit longer, but it’s well on the way.

Ranked Play in Black Ops 7 is not available at launch, but it’s coming before you know it. When it arrives, multiplayer gamers will have all sorts of ranks and rewards to earn as they level up and climb the competitive ladder.

Here’s everything we know about Ranked Play in BO7, including when to expect it.

When is BO7 Ranked Play coming out?

According to Treyarch and Activision, Ranked Play will be available as part of season two of BO7. The start date for season two is not official yet, but according to the season one battle pass’s in-game countdown timer, it should be on Feb. 5, 2026.

CoD seasons last about two months long, and season one began on Dec. 4, 2025. While Feb. 5 is not set in stone, it’s a likely date alongside Feb. 12 or even Feb. 19 depending on if it gets delayed or not (which is, unfortunately, always a possibility). When this season is live, Ranked Play will be live along with it.

Season two will also bring everything that CoD players expect from seasonal drops, like new weapons, new maps, new Zombies experiences, new Warzone modes, and even updates for the PvE Endgame activity. But Ranked Play is where the hardcore players will be looking to flex.

More about Ranked Play will be revealed in January 2026, but for now, players can expect more of the same when it comes to Ranked that was seen in previous titles like Black Ops 6 and Modern Warfare III, including:

  • Multiple ranks and skill divisions to grind through
  • Call of Duty League-inspired ruleset, modes, and maps
  • Exclusive rewards like camos and player cards every season
  • Plus more

Stay tuned for more official info from Activision some time after the holiday season on when to expect season two of BO7 and everything that will be included within it.

The post When is Black Ops 7 Ranked Play coming out? appeared first on Destructoid.

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