DC fans have a completely made up game called ‘DC Allies,’ and the roleplay is so strong that Warner Bros really should just go and make it real

Conceptual Batman in the fictional DC Allies.

We’ve all convinced ourselves of something at some point in our lives. Reality is often disappointing, as one of Josh Brolin’s characters would say, and we’re simply forced to live in our own subjective worlds, shaped by our own perception, no matter how “incorrect” it might be.

And delusions can spring out of all sorts of circumstances, but seldom do we see collective madness formed by the inactivity of a gaming megacorporation whose rivals are making Rivals and giving their fans everything they could ask for. Such is the case of the DC Allies crowd, a bunch of DC Comics fans who have collectively decided that enough was enough and started deluding themselves into believing that there is, indeed, a DC counterpart to the wildly successful Marvel Rivals.

The roleplay they’re going into is actually rather impressive. The game, which does not exist, has a complete roster of heroes and characters, build guides, counters, strategies, tactics, you name it. It’s as fully-fledged an experience as it could be, only it isn’t actually real. But it’s real enough to them.

It even goes a step further. The RP involves denying the existence of Marvel Rivals itself, and so a lot of memes from that game have poured over, being treated in-universe on the same level as real-life views of DC Allies. It’s actually incredible, because the amount of effort and care going into this LARP is a lot more than most developers would put into their live-service title.

It has been brewing for a couple of months now, and it’s reached a new level of popularity that, at least to me, signifies how huge a DC game based around the same formula as Marvel Rivals would be.

Some of the posts on the DC Allies subreddit have over 10,000 upvotes, and I’ve seen Instagram reels about this fictional title reaching well over 50,000 likes, indicating literal millions of views. It’s a pop culture phenomenon that only lives within the collective consciousness of its own fans, and Warner Bros. really needs to pay attention to this.

The corporation has sat inert ever since the cataclysmic catastrophe that was Kill the Justice League, instead of outsourcing the IP to other developers and letting them do all the work. Marvel Rivals was produced by China-based NetEase, which subsequently fired most of its US-based staff, despite the fact that Disney, an American company, owns most of the Marvel brand.

There is little preventing WB from following suit, but I will admit that the reported $200m loss of KTJL justified their steering away from DC Games.

So until WB comes to its senses, we’ve got splash art, concepts, abilities, and genuine discussions about DC Allies and its hero roster, with people sharing experiences and moment-to-moment gameplay, all happening somewhere in the Dream Worlds, where megacorporations do not sit on their ass, hoping their billion-dollar IP buyout will make itself a worthy investment.

Anyhow, I think you’re just about done reading my rambling about corpos. Here’s what the DC Allies roster looks like so far in its “Year One,” not that any modern gaming company would launch a game with this many heroes at release.

The post DC fans have a completely made up game called ‘DC Allies,’ and the roleplay is so strong that Warner Bros really should just go and make it real appeared first on Destructoid.

Nuketwon map in Black Ops 7

The new Paradox Junction map in Call of Duty Black Ops 7 has several easter eggs to crack, and you can unlock a new song by finding three Mister Peeks headphones from different locations.

Just like the two other maps, the three headphones are hidden from plain sight. You’ll also need to travel to the past to find a couple of them. Let’s quickly look at the locations of all three headphones so that you can unlock the bonus song for the new map.

How to find all Mister Peeks headphones in Black Ops 7 Zombies Paradox Junction

The first task is to survive for seven rounds, as you’ll need to travel through the past. Two of the three locations will be locked until you’ve returned to the normal version of Nuketown. To do so, surviving for the first seven rounds is non-negotiable.

To find the headphones, you’ll also need to interact with the truck with the key. This will remove the truck (everything happens in the past version of the map) and allow you to unlock the Pack-A-Punch machine on the Paradox Junction map.

Headphone 1

The first headphone can be found in the normal version of the Yellow House. It’s located on a nightstand in the bedroom. If you enter from the window, the nightstand is just around the right corner from the bedroom door. If you enter through the door using the stairs, the nightstand is just around the corner to your left.

It’s easy to miss the headphone (refer to the image above) as the area is really dark.

Headphone 2

The second headphone can also be found on the normal version of the Nuketown map. Head to the area where the perk machine is located on Trinity Avenue. Look at the left corner, and you’ll find the headphone visible through a gap in the nearby white fence.

Headphone 3

For the final one, return to the destroyed version of Nuketown. You’ll need to spend 3,000 Essence. Once you’ve returned, go past the truck that was earlier blocking your path to Trinity Avenue (the one that you moved with the key).

You’ll find another destroyed truck beside it. Go to the back, and peek at its left corner (refer to the image above). This will complete the musical easter egg that’s exclusive to the Paradox Junction map, and it will play the Come Back Down song by Kevin Sherwood and Megan Rice.

The post All Mister Peeks headphone locations in Black Ops 7 Zombies Paradox Junction (Music Easter Egg) appeared first on Destructoid.

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