David Hayter returns as Solid Snake in new R6 Siege crossover

Solid Snake in Rainbow Six Siege.

Rainbow Six Siege X is doing an official crossover event with Metal Gear Solid, bringing in classic MGS1 skins and other goodies into the game. David Hayter, the most recognizable voice of the franchise, is also returning as Solid Snake for the event.

The crossover was announced today, Feb. 15. It’ll bring iconic faces and weapons from the Metal Gear Solid franchise into Rainbow Six Siege, with the likes of Psycho Mantis, Gray Fox, Revolver Ocelot, and, of course, Solid Snake himself entering the fray. What’s most interesting to me, though, is that David Hayter will be reprising his role as Solid Snake, having been the voice behind that iconic character for much of the series’ history.

Snake will be a permanent and playable operator, coming to the game alongside Operation Silent Hunt on March 3. He uses the Soliton Radar MKIII gadget, allowing him to detect enemies in his immediate vicinity as well as to survey the local floor plan.

David Hayter, who voices Solid Snake in this new crossover event, has played the character since Metal Gear Solid 1 all the way up to MGS4. He was excluded from the role by Metal Gear Solid V: The Phantom Pain but has reprised it on several occasions following Kojima’s departure from Konami.

The MGS crossover and the addition of Solid Snake are just the beginning of Siege‘s Year 11 roadmap, which aims to significantly rebalance the game and add more operators, new weapons, and more.

The post David Hayter returns as Solid Snake in new R6 Siege crossover appeared first on Destructoid.

Miles Morales in Marvel's Spider-Man 2

While Sony has been porting many of its games to the PC platform, especially in the last few years, the Xbox hasn’t had as much luck. Despite Microsoft’s embrace of a multiplatform approach, Sony seems to prefer exclusivity and the PC at most. Or so Insomniac Games would love to believe, firmly denying that its Spider-Man games would ever be ported to Xbox.

As per tech4gamers, Insomniac Games very bluntly stated that in an exchange on X, telling a fan that an Xbox port of Spider-Man is “not likely.” Naturally, Insomniac’s Marvel games are a Sony powerhouse, funded, produced, and published by the Japanese gaming giant, which unsurprisingly prefers to keep its first-party games in-house and available on its own platform.

However, Sony has increasingly played with multiplatform releases, porting games or even launching them on the PlayStation and PC simultaneously (i.e., the case of Helldivers 2). Insomniac itself once believed that Spider-Man would remain a first-party PlayStation exclusive, given that it’s backed and published by Sony, only for the games to eventually come out on Steam.

Microsoft’s embrace of multiplatformity seems to have also triggered similar sentiments at Sony. After the massive success of Helldivers 2‘s simultaneous launch (that, too, was published by Sony), the company seems more eager to do multiplatform releases. Microsoft, as I’ve said, only helped grow those sentiments, porting its own major first-party franchises over to the PlayStation, likely in anticipation of Sony doing the same.

It remains to be seen whether the Marvel games are part of this deal. A while ago, Sony did say that some franchises were console sellers first and foremost, and that porting them over would adversely affect PlayStation sales.

While that might be true, franchises don’t sell so well all the time, and porting even the most valuable games would be a smart move after some time spent in exclusivity (after sales start dipping).

The post Insomniac says Spider-Man won’t be coming to Xbox—but it once thought the same about PC appeared first on Destructoid.

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