Bloober Team’s cryptic countdown finally ends with a Layers of Fear 3 announcement

layers of fear pc requirements specs

After some weeks of counting down to Feb. 14 at 5pm CT, Bloober Team has finally unveiled what its mysterious teaser is aiming at: Layers of Fear 3. The third entry into Bloober’s long-standing series builds on the artistic themes of the previous games, expanding and improving on what the series had established in the first two titles.

Bloober Team initially posted a creepy, cryptic teaser on a strange website that aimed for Feb. 14 at 5pm CT. Many people speculated on its being another Bloober remake, much like Silent Hill 2 was, with Rule of Rose the primary suggestion. This title, the third in the franchise that started all the way back in 2016, will expand on the recognizable Layers of Fear style, which is heavily influenced by art and the developers’ own artistic backgrounds.

Bloober will also be expanding on the franchise with a new novel set in the games’ universe, slated for release in fall of this year.

The 10th anniversary showcase gave us a glimpse into how Layers of Fear 3 will look, complete with non-Euclidean geometry, horrifying paintings, and a living environment that shifts and changes of its own accord.

Prior to this announcement, many speculated this could have been another remake of a classic horror franchise, since Bloober has somewhat become associated with such projects.

There’s still time and room for Bloober to continue its amazing work of remaking older titles and bringing them up to speed with modern standards, but Layers of Fear nonetheless has a special place in the horror video game space and deserves a new entry for fans old and new alike.

The release date of Layers of Fear 3 is to be announced.

The post Bloober Team’s cryptic countdown finally ends with a Layers of Fear 3 announcement appeared first on Destructoid.

Miles Morales in Marvel's Spider-Man 2

While Sony has been porting many of its games to the PC platform, especially in the last few years, the Xbox hasn’t had as much luck. Despite Microsoft’s embrace of a multiplatform approach, Sony seems to prefer exclusivity and the PC at most. Or so Insomniac Games would love to believe, firmly denying that its Spider-Man games would ever be ported to Xbox.

As per tech4gamers, Insomniac Games very bluntly stated that in an exchange on X, telling a fan that an Xbox port of Spider-Man is “not likely.” Naturally, Insomniac’s Marvel games are a Sony powerhouse, funded, produced, and published by the Japanese gaming giant, which unsurprisingly prefers to keep its first-party games in-house and available on its own platform.

However, Sony has increasingly played with multiplatform releases, porting games or even launching them on the PlayStation and PC simultaneously (i.e., the case of Helldivers 2). Insomniac itself once believed that Spider-Man would remain a first-party PlayStation exclusive, given that it’s backed and published by Sony, only for the games to eventually come out on Steam.

Microsoft’s embrace of multiplatformity seems to have also triggered similar sentiments at Sony. After the massive success of Helldivers 2‘s simultaneous launch (that, too, was published by Sony), the company seems more eager to do multiplatform releases. Microsoft, as I’ve said, only helped grow those sentiments, porting its own major first-party franchises over to the PlayStation, likely in anticipation of Sony doing the same.

It remains to be seen whether the Marvel games are part of this deal. A while ago, Sony did say that some franchises were console sellers first and foremost, and that porting them over would adversely affect PlayStation sales.

While that might be true, franchises don’t sell so well all the time, and porting even the most valuable games would be a smart move after some time spent in exclusivity (after sales start dipping).

The post Insomniac says Spider-Man won’t be coming to Xbox—but it once thought the same about PC appeared first on Destructoid.

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