The undead just never give up, do they? And that’s fine, because there’s XP to grind.
Call of Duty: Black Ops 7’s Zombies mode is set to be invigorated with new content as part of season two, including a new map, mode, Scorestreak, seven weapons, and multiple events for the co-op PvE CoD fans to sink their rotting teeth into.
While there’s no new round-based map in season two, there’s still plenty for Zombies fans to look forward to. Here’s everything we know that’s coming to BO7 Zombies this season.
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BO7 Zombies season 2 patch notes
New Survival map
The Mars location from Astra Malorum is the latest Survival map in BO7 Zombies, confining players to just a few areas, including the boss fight arena from the round-based map. Uber Klaus will appear periodically as the map’s mini-boss.
New mode
Cursed Survival ratchets up the challenge in BO7 Zombies, which uses a Black Ops 3-inspired points system. Players must unlock Relics to use in the mode, increasing the difficulty to make it harder for players to reach high rounds. Equipped with only a pistol and a limited HUD, it’s for the most dedicated Zombies grinders.
New Scorestreak
The Lockshot Scorestreak allows you to lock on to multiple targets at once before dispatching them, sounding reminiscent of the Smart Pistol from Titanfall.
Starting Room returns
The BO6 limited-time mode Starting Room is here for good in BO7 with season two. Players will be locked to the starting area on a number of maps, and there ae unique rewards to earn on both Ashes of the Damned and Astra Malorum, with more maps coming.
“Survive against the horde in Starting Room, where the crew is trapped in the starting area of a Round-Based Zombies map, armed only with the resources and machines available in the area,” Activision explained. “All doors are sealed, and there are no avenues of escape.”
New weapons
All seven new weapons in season two will be available to level up in Zombies, either at launch or mid-season:
- REV-46 SMG
- EGRT-17 assault rifle
- HS11-SAW melee weapon
- GDL Havoc grenade launcher
- SG-12 shotgun
- Voyak KT-3 assault rifle
- Swordfish A1 marksman rifle
New GobbleGum
Coming at mid-season, the new Turncoat GobbleGum will make Zombies fall in love with you:
- Zombies Description: Nearby zombies are charmed.
- DOA 4 Description: Nearby zombies are temporarily turned to do your bidding.
Limited time events
Several limited-time events, including the dreaded leaderboard events, are available in season two:
- Escalation Directive Event: Earn up to eight Universal Camos by completing Weapon Class Camo Challenges across all modes, including Zombies.
- Mars Leaderboard Event: Your highest round achieved on Mars Survival determines your position on a 30-player leaderboard. Also earn rewards for completing challenges. Up to 13 rewards, including two Universal Camos and a Weapon Blueprint.
- Dead Ops Arcade Leaderboard Event: Your highest score in DOA 4 determines your position on a 30-player leaderboard. Expect to earn rewards for completing challenges as well. Up to 13 rewards, including two Universal Camos and a Weapon Blueprint.
Further events will be added in the mid-season update.
This article will be updated with more info once it’s available.
The post Black Ops 7 Zombies season 2 early patch notes – New Mars map, limited time modes, events, and more appeared first on Destructoid.
The need for Magnetic Accelerators have certainly increased a level or two ever since the Trophy Display project went live in ARC Raiders.
The new project, part of the Headwinds update, requires you to complete five different stages of tasks to get some amazing rewards. Let’s look at how you can find this Epic item from your grind in the wasteland.
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Best locations for Magnetic Accelerators in ARC Raiders
Like every crafting material in ARC Raiders, there’s no definite location for the Magnetic Accelerators. However, it’s an Epic-tier loot. While Epic-tier loot can spawn anywhere, you’re expected to find it more in red-colored zones on every map.
One of my favorite locations is the Village POI in Blue Gate. This location has a locked room, and I have received at least three Magnetic Accelerators in the past, and one since the Headwinds update went live. Their exact location inside the locked room is different, so you’ll want to go through every bit of the container.
Another strange, but great spot, appears to be the room right by the elevator at the Testing Annex location on Dam Battlegrounds. This room has three lootable containers, and I have found three Magnetic Accelerators from this room. It’s usually unlocked, but expect to find ARCs since there’s a nearby elevator.
As the Magnetic Accelerator is an Epic-tier loot, you can also play on the maps when the following modifiers are active.
- Harvester
- Matriarch
- Electromagnetic Storm
Playing the Night Raids will also raise your chances of finding a Magnetic Accelerator. However, there will be more hazards that you need to watch out for on your raids.
How to craft Magnetic Accelerators in ARC Raiders
If your luck is poor, you can directly craft Magnetic Accelerators. You’ll need a level 3 Refiner for that. Reaching this point is going to take time (especially if you’re a beginner).
Once you have a level 3 Refiner, you’ll going to need the following materials.
- Two Advanced Mechanical Components
- Two ARC Motion Cores
How to use Magnetic Accelerators in ARC Raiders
You’re going to need at least 10 Magnetic Accelerators to submit to the Trophy Display project. You’ll need them to complete stage 4 of the project. Doing so will get you five Wolfpack grenades, which are immensely useful. You’re also going to come one step closer to finishing the whole project and unlocking the completionist rewards.
The post How to get and use Magnetic Accelerators in ARC Raiders appeared first on Destructoid.
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