Chris Avellone, Obsidian’s former chief creative officer and one of New Vegas‘ writers, said Bethesda likely cannot remaster New Vegas or build it from the ground up because the company lacks the “know-how” to do such a thing.
As first caught by VGC, Avellone spoke on the TKs-Mantis YouTube channel, saying Bethesda lacks engineering capabilities to remake or remaster Fallout: New Vegas properly. “Just really simply, I don’t think Bethesda has the engineering know-how to make a remaster of New Vegas at all,” he said.
Furthermore, Avellone said that Bethesda never received the New Vegas source code, at least not in its entirety, because Obsidian chief executive Feargus Urquhart didn’t deliver it. Apparently, the game’s development was structured in “milestones,” the meeting of which would net Obsidian monetary bonuses. The final milestone, Avellone claims, was to bring Bethesda the game’s source code and ways to build it out, which would net Obsidian $10,000.
“Now, what that milestone really meant was if all those assets are given to Bethesda, that means they can recreate the game at any time,” Avellone explained. “So, for reasons unknown to me, but I have suspicions, Feargus decided not to cash out that milestone and did not deliver it,” he added.
He further said that he understood, to an extent, why Urquhart didn’t deliver the code.
“It’s not a strange decision if you feel, which would not be out of the realm of possibility, that he felt that the New Vegas experience cheated him out of X amount of money, in which case cutting off the revenue stream from that product for a time would be a possibility,” Avellone said but also reaffirmed that he doesn’t think that was the actual motivation.
According to him, Bethsda may have “aspects” of the New Vegas source code, but his sources familiar with the game tell him the company doesn’t know how to “reassemble” them.
This would be a decisive blow to all the rumors of Bethesda working on a New Vegas remake or remaster, which we covered before. A remake, one that is entirely different from the original game, still is possible from what I understand, but it’d take Bethesda to build a whole new game that retains parts of the old one and shares little with it foundationally. Whether that’s a profitable venue remains to be seen, but I feel like there are bigger and better new games to be made from scratch.
Bethesda released the Oblivion remaster last year by essentially wrapping the original game, which still runs underneath, in Unreal Engine, bringing an entirely new graphical engine to the title while retaining much of the original’s core. In fact, you can run the original Oblivion from the remaster’s files with some effort, which goes to show how much of the initial game is preserved.
New Vegas, it seems, would be a tough nut to crack in the same way, with no source code to speak of.
The post Bethesda likely won’t remaster New Vegas because it doesn’t know how to, Chris Avellone says appeared first on Destructoid.
Vampire Crawlers offers different Gems for you to obtain on your run, and you can use them to modify the cards in your deck. They’re obtained randomly, but some of them will dramatically change how your drafted deck works.
You can use this guide to keep track of how every Gem works before you choose one on your run.
All Gem effects in Vampire Crawlers
The table below has a list of every Gem along with its in-game effects.
| Name | Effect |
|---|---|
| Amount | Adds the number of projectiles. |
| Area | Adds the area effect of a card. |
| Armor | Adds Armor. |
| Armor Strike | Deal Armor as damage when played. |
| Bombard | Adds an explosive bomb. |
| Coin Card | Creates Coin Shards. |
| Copy | The card is copied when used. |
| Countdown | Mana cost reduces when not used. |
| Crawler Caller | Summon all Crawlers to Hand. |
| Decimate | Deals 10% of enemy’s health as damage. |
| Destroy | The card gets destroyed, but you get coins in return. |
| Double Damage | Hits twice as hard. |
| Drain | Heals when the card kills an enemy. |
| Draw | Draws an extra card. |
| Duration | Increases Duration stat. |
| Easy Combo | The card always benefits from combo. |
| Echo | Replays the previous card’s effect. |
| Evolution | Evolves the card into a more powerful weapon. |
| Greed | Increases Greed stat. |
| Growth | Increases Growth stat. |
| Increase Mana Cost +1 | Mana cost is increased by 1, so it can be used in a higher Combo. |
| Increase Mana Cost +2 | Mana cost is increased by 2, so it can be used in a higher Combo. |
| Kill Count | Deal current kills total as damage to a random enemy. |
| Leader | Attacks deal extra damage while the card is in your Hand. |
| Magic Hat | Beckons a dove from above. |
| Magnetic | Draws another of the same card, if you have one in your deck. |
| Mana Rebate | If the card would reduce Mana to 0, receive double Mana instead. |
| Midas | Playing cards earn coins while this is in your hand. |
| Might | Increases Might stat. |
| Mug | Earns coins when the card kills an enemy. |
| Nduja | Deals spicy damage. |
| Purple Trigger | Adds Purple color trigger. |
| Quick Draw | The card is always drawn first at the start of an encounter. |
| Rainbow | Adds all color triggers. |
| Recycle | Card skips the Discard pile. |
| Reduce Mana Cost -1 | Mana cost is reduced by 1. |
| Reduce Mana Cost -2 | Mana cost is reduced by 2. |
| Refund | Refunds Mana to play. |
| Restore HEalth | Recovers health after an encounter. |
| Retain | When the card is drawn, it stays in Hand until used. |
| Return | Returns to hand after playing. |
| Reverse Combo | Allows the next card to continue the combo while breaking the base rule of increasing mana ascendancy. |
| Triple Damage | Does three times the base damage. |
| Wild | Makes the card Wild. |
| Yellow Trigger | Adds a Yellow Color trigger. |
| Yin Yang | If you’re on even mana, you’ll gain 1 mana. If you’re on odd mana, you’ll draw 1 card. |
When drafting in a Gem, you should always pay attention to the character that you’re using in your deck. Vampire Crawlers offer 21 characters to unlock and equip, and they have their unique strengths. Also, pay attention to the weapon combinations and evolutions since the effectiveness of a specific Gem will depend on your existing deck components.
The post All Gems in Vampire Crawlers and how they work appeared first on Destructoid.
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