A long-anticipated update for ARC Raiders went live this morning, and it has nerfed two of the peskiest items to deal with in PvP encounters.
The Kettle rifle and Trigger ‘Nade have been dominating PvP battles for a while now, and gamers have been begging for changes to be made. Today is that day, as ARC Raiders’ 1.11.0 update has brought the nerfs everyone wanted.
Read on below to check out the full patch notes from Embark Studios.
ARC Raiders 1.11.0 patch notes today
- Kettle
- Reduced fire rate from 600 to 450.
- “The previous fire rate was only realistically reachable by players using macros, which creates an unfair dynamic that favors using third party software,” Embark Studios says.
- Reduced fire rate from 600 to 450.
- Trigger ‘Nade
- Damage falloff has been rebalanced to concentrate the damage closer to the center of the explosion and deal less damage further away.
- Delay between triggering the grenade and detonation has been increased from 0.7s to 1.5s.
- ” Trigger ‘Nade currently dominates PVP encounters, and players favour picking it over all our other grenades,” said Embark. “This nerf aims to make it less usable as a ‘trigger-in-air’ grenade, whilst keeping its usefulness as a sticky bomb.”
- Fixed a key card exploit that allowed players to keep room keys after using them.
- Lighting has been lowered in some areas on Stella Montis Night Raid, making flashlights and listening more relevant.
The update is now live on all platforms as of Jan. 13, 2026. Make sure to download it and head back Topside with a little less fear for some specific weapons in your heart.
As part of the patch, Embark announced that 12 million copies of ARC Raiders have been sold in just over two months since launch. To celebrate, anyone who logged in since launch will receive the Gilded Pickaxe Raider Tool for free, so check your inbox the next time you’re on the game.
The post ARC Raiders 1.11.0 update patch notes – Kettle and Trigger Nade nerfs appeared first on Destructoid.
The Hi, Doggy quest not only has a funny name, but it’s a rather interesting task to complete in Quarantine Zone: The Last Check.
The Hi, Doggy is a relatively early game quest that you can unlock on day 10. It’s a core campaign quest, so there’s no way of skipping it (unless you’re playing in the Endless mode). This guide will help you figure out how to feed your zombie.
Table of contents
How to start Hi, Doggy quest in Quarantine Zone: The Last Check
The quest begins at the start of day 10 when the major briefs you about what needs to be done. When you’re in the early game, there’s not much you can do with a zombie in Quarantine. However, this quest will introduce you to the Cage in the Laboratory.
The Cage can contain an undead and allow you to study for research. You’ll find the Cage to the right of the main lab tent (from where you can discover new symptoms). Your next task is to feed the zombie. Head straight from the lab gates, and you’ll end up in front of the locked zombie.
How to feed the zombie in Hi, Doggy quest
This task is pretty simple. Go to the Liquidation zone, where you send the infected to be chopped. You’ll find a marked area by the pile of bags. Pick up a body bag, put it on the card, and go back to the laboratory tent. If you can’t pick up the body, chances are that the cart isn’t close enough. Interact with the cart and bring it closer to the body bags.
Park the cart next to the Cage, and interact with the body bag carrying the corpse. Pick it up, and put it in the Cage, and the zombie will start to eat. This will complete the Hi, Doggy quest. Make sure to put the cart in the highlighted zone so that the corpse can be fed to the zombie trapped inside.
The post How to complete Hi, Doggy in Quarantine Zone: The Last Check and feed the zombie appeared first on Destructoid.
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