Anime Ascendants Tier List – Best Units [🐛UPD 2]

anime ascendants unit tier list and guide

Updated on March 5, 2026: Added new late-game tier list with new units from UPD2.

Anime Ascendants is on the simpler side of Roblox Tower Defense games but there are still specific units that you need to get to be able to effectively clear the end-game. I’ll show you the best units for both the mid and late-game. Here’s my Anime Ascendants unit tier list.

Late-game Anime Ascendants Unit Tier List

These are the best end-game units in Anime Ascendants for when you can farm the most optimal unit for each category. Supports and Shield Breakers start mattering a lot more than in the early to mid-game. I recommend going for Assassin ASAP since he’s such a useful unit for a bunch of reasons from DPS to starter and support potential. That said go for the Meta tier and if you cannot grind those units yet the sub-Meta tier is there.

Tips

Best Unit to Rush: Maka (Revenge), Megumin & Mahoraga and Itadori (Final Vessel).

Charmi (Love): High recommend this unit for Bulma money gain boosts and overall unit damage boost.

Guts, Griffith and Skeleton Knight: Guts and Griffith are from the banner and Skeleton Knight is from Act 4/5 of Berserk Raid. Get the Guts item from Radi Shop 250 Seal of Sacrifice and Griffith item from Berserk Raid Act 5.

Sukuna: Sukuna is from the JJK Legend Stage with 4 Acts and the new EVO is from the Sukuna and Yuji Flashback.

How to Get Rerolls: Buy from Shop, Complete all Level Ups, Challenges, Index Milestones and Pass.

How to Get Crystal Stones: The best way is Legend Stages but you can also find them in Challenges and Merchant.

Mid-game Anime Ascendants Unit Tier List

The best mid-game units in Anime Ascendants are based more on accessibility rather than optimal DPS. That’s why I included easy-to-get units and Legendaries as well. Farm units still hold great value

  • S-Tier: These are for moving towards the end-game Raids and harder Challenges.
  • A-Tier: All of these units are the best for Story and can support other units for more difficult modes.
  • B-Tier: Excellent for beginners.
  • C-Tier: Underpowered units that need buffs or really good Legendaries.
  • D-Tier: Early-game units that you shouldn’t use once you get higher-tier DPSs.
  • Farm: Fit into any team composition to boost cash (always good).

Miki: You can get a free Miki Exclusive unit by joining the Anime Ascendants Roblox Group.

Farm: I separated the Farm units from the DPS ones since they are always good to bring. Especially on longer game modes like Raids.

Best Legendaries: Currently, the best DPS Legendary is Touci while Orwin offers great support DPS.

Best Beginner: The best beginner units are Hosin and Megomu for Mythics and Touci and Orwin for Legendaries.

Best Anime Ascendants Traits

The best traits in Anime Ascendants depend on the unit you want to place them on. The three main categories are your META DPS units, farm units and regular DPS units. Here are the best traits for every unit category:

  • META DPS: For the S-Tier units above the best Trait is Ascendant or Singularity for maximum damage and only one placement.
  • Farm Units: Put Golden on your farm units for more cash.
  • Secondary DPS: Berserker works wonders for boss damage and overall DPS if you’re not using Ascendant or Singularity. Slayer is another option since it’s basically the same but slightly weaker.
  • Support: Orwin, Goju and Gambler are support DPS units so don’t put Singularity or Ascendant on them and instead go for Supernova for more range or the Secondary DPS traits.
  • Beginner: Godspeed is an excellent beginner trait if you’re not getting lucky. Strong III and Nimble III also work well if you’re just starting out.
  • Avoid: Any trait below Godspeed including Expertion and try to get Godspeed or higher as a beginner.

That’s it for now on this Anime Ascendants unit tier list. Check out our Anime Ascendants codes for a massive head start on the summons.

The post Anime Ascendants Tier List – Best Units [🐛UPD 2] appeared first on Destructoid.

Marathon key art

Marathon is finally out. The game, which saw huge activity during its free-to-play server slam, replicated its previous success by opening to over 86,000 players, this time at a $40 price tag. Of course, this is being described as a “flop” by some, because we simply cannot have nice things in 2026.

Negative narratives around basically anything nowadays tend to form rather quickly, often propagated by people (and of course bots) who never actually experienced the thing they’re hating. It seems that nowadays, following the “Fall of Concord” back in 2024, games have to blow it out of the park every single time lest they be considered complete failures.

Highguard was a recent example, and even if that game doesn’t really scream quality at the top of its lungs, it certainly didn’t deserve the hate train coming its way, boarded almost exclusively by those without any hours clocked in the title.

And now Marathon is on the chopping block.

During its development, Marathon was marred by problems and hitches. It had several directors swapped out, had a few playtests that weren’t so well-received by those who participated in them, and so on. It crossed out every prerequisite for “development hell,” indicating the actual release would be a terrible experience for Bungie and perhaps the final nail in its coffin.

But that turned out not to be true, even during the server slam. It had over 130,000 concurrent players at that point and has over 86,000 now that the game costs $40 U.S. dollars. Nothing about Marathon tells us that it’s a flop or a failure or even underperforming for that matter.

And those are just the Steam numbers, which I imagine represent about half of its total player base, if not less.

The hate train keeps chugging along, however, no matter what.

While browsing X, I spotted one user arguing that, since Marathon is performing worse than Destiny and the recently released Slay the Spire 2 (which costs about 50 percent less than Marathon), it must be considered a “complete flop of a game” and, of course, as “Concord 3.0″ (the other one being Highguard).

“Marathon is dead on arrival,” another user wrote. Dexerto, a video game outlet, also compared Slay the Spire 2‘s performance to Marathon, saying the former “beats out” Bungie’s shooter, as if the two were ever comparable, both in price and genre.

The narrative is forming and slowly being propagated by so many people and even news outlets, who use superficial arguments to frame a game as a failure despite the fact that it had probably earned over three and a half million USD if we go by Steam’s concurrent numbers alone, which are in fact much larger, especially when consoles are taken into account.

And what’s worse, it’s people who either didn’t play the game or haven’t even seen what it has to offer. Those who did say it’s a good title, with it having 81 percent positive reviews on Steam at the time of writing, which improved as the launch day progressed, and are set to grow as time goes by.

Compare that to Highguard‘s 45 percent and its myriad of regions that have it at mostly negative or even worse. Highguard was also a free game that ended up flopping, whereas Marathon is already raking in a lot of cash that should see it sustained for the foreseeable future.

Online arguments and narratives have become so toxic and tiresome, to the point where I’m almost willing to give up on trying to reason with people and to pragmatically view every single game on a case-by-case basis. Why do we have to go out of our way to frame things negatively before they’re even out or without trying them for ourselves, at least for a little while?

I have every hope that Marathon will succeed and grow into a great game, because as I noted in one of my recent features, its art direction deserves all the praise it can get, as that’d prove to developers that giving a damn about looks (not just in terms of graphics) is crucial for a successful title.

The post Marathon opens to great numbers on Steam—but a hateful narrative is already forming because this is the internet in 2026 appeared first on Destructoid.

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