New Assassin’s Creed: Black Flag Resynced gameplay footage teases inclusion of a stealth mechanic from AC Shadows

AssCreed Black Flag Resynced

Assassin’s Creed: Black Flag Resynced is aiming to bring the classic pirate title to modern gamers with enhanced visuals, but it’s also changing mechanics to enhance the experience, too.

Ubisoft previously detailed some enhancements to combat and traversal in Black Flag Resynced’s reveal, but today the publisher revealed some work-in-progress footage of the game in action using new gameplay features from the most recent game.

Video via Ubisoft

Observe Mode, first introduced in Assassin’s Creed Shadows, has been added to AC Black Flag Resynced, as illustrated in the new footage above. Ubisoft says this change to Eagle Vision “adds the ability to observe your surroundings to find your quest objectives, clues, and tag enemies” through walls so that you can keep an eye on them even as they move out of your line of sight.

Stealth was a big part of Black Flag, so this change looks to improve the experience alongside the new dedicated crouch button, which was sorely missing from the original and sounds like a huge addition this time around.

“Crouching modifies Edward’s visibility meter, affecting enemy visibility at medium to long range,” said Black Flag Resynced creative director Paul Fu. “This is especially useful while stalking through bushes and rooftops. It also reduces movement stimuli, making it easier for Edward to perform stealth kills.”

Ubisoft also shared a look at the remake’s Advanced Combat, showing how Edward Kenway can use a quick shot from his pistol to break the guard of advanced enemy archetypes, allowing him to follow up with attacks that he normally wouldn’t be able to execute.

Video via Ubisoft

Fans of the franchise can leap into the new changes to Assassin’s Creed: Black Flag Resynced when it launches in just about two months on July 9 for PC, PS5, and Xbox Series X|S.

The post New Assassin’s Creed: Black Flag Resynced gameplay footage teases inclusion of a stealth mechanic from AC Shadows appeared first on Destructoid.

Charlie Disco facing a boss in Dead as Disco

Dead as Disco is now available worldwide in early access, and you can tweak the in-game settings to get the best performance on your PC. The first few hours have been pretty positive, and I didn’t encounter many stutters or lags.

That said, this guide will solve the problem of any lag if you’re encountering it on your adventure.

Best Dead as Disco graphics settings

Before I deep dive into the settings, here’s how my current setup looks.

  • AMD Ryzen 5600G
  • NVIDIA RTX 3060 12 GB
  • 16 GB of DDR5 RAM

If you visit the Steam page of Dead as Disco, you won’t find the recommended settings. The minimum requirements are present, and this guide is meant for those who have a relatively weaker setup. If you’re having a powerful set of specifications, chances are that the game is running pretty smoothly.

  • Window Mode: Windowed Fullscreen/Fullscreen
  • Vertical Sync: Off
  • Global Illumination Mode: Off/SSGI. Don’t go for Lumen as it will consume more hardware.
  • Global Illumination Quality: Medium
  • Shadows: On
  • Shadows Quality: Medium/Low
  • View Distance: Far
  • Textures: Medium
  • Effects: Medium
  • Reflections: Low
  • Post Processing: Medium
  • Anti-Aliasing: Medium
  • Upscaling Method: Use what’s applicable for your device.
  • Frame Generation: Off
  • Anti-Lag: Yes, if you have an NVIDIA card.
  • Chromatic Aberration: On
  • Speed Lines: Off
  • Frame Rate Limit: 60 FPS
  • Frame Rate Limit (Background): 30 FPS
  • Frame Rate Limit (Menu): 60 FPS

Since our aim is to get a steady performance, I have kept a cap on the frame rate. While there are higher options above 60 FPS, the limit smoothens the overall performance. I faced no lag at 60 FPS, and it’s sufficient to enjoy the game. This limit can be slightly increased once Dead as Disco receives a few post-launch updates.

Vertical Sync is another option that you should keep turned off. You gain very little from it, while keeping it turned off allows your PC to consume fewer resources. Finally, use an Upscaler as applicable since it will keep the lags at bay.

All said, Dead as Disco‘s day one performance is pretty satisfactory, and I expect it to get better once the early access version moves closer to full launch.

The post Best Dead as Disco graphics settings for no lag and max FPS appeared first on Destructoid.

Recommended Story For You :

Think of it as a GPS system for World of Warcraft

FIFA 2023 ULTIMATE TEAM MILLIONS MADE EASY

Joana's Clssic WotLK 1-80 & Era 1-60 Speed Leveling Guides

Empowering Gamers with the Ultimate Secret Gold Guide

A Practical Guide For Tactical Gaming

Terra Game - Where Adventure Awaits!

Dominate the Battlefield with Our Elite Training Program

Leave a Reply

Your email address will not be published. Required fields are marked *