Black Ops 7 Zombies Season 3 Reloaded patch notes – Totenreich, Jotunn Star, and more

BO7 Totenreich map monster

Call of Duty’s legendary Zombies story adds another chapter as part of Black Ops 7’s Season 3 Reloaded update. Welcome to Totenreich.

An icy Norse fishing village that features new enemies, a new Wonder Weapon, and more, Totenreich is the fifth round-based Zombies experience in BO7, and it looks like it could be a fun one with some epic boss battles teased.

Here’s everything to know about BO7’s Zombies update in Season 3 Reloaded.

BO7 Zombies patch notes – Season 3 Reloaded

New map: Totenreich

“The time loop is broken, and following the Dark Heart’s defeat in Paradox Junction, the Twins transport the crew to a new destination: Eidskallen, a Norse fishing village on a blustery, windswept coast that has been inhabited since the late Bronze Age,” Activision said of the latest round-based map. “The entire settlement has been ripped from reality, casting the Group 935 research base and their hulking mechanical machinations into the Dark Aether.”

Totenreich has its own Easter Egg quest (live on April 30 at 11am CT) and unlockables, including the “Ambition” operator skin for Richtofen, a calling card, and a bunch of XP, plus more.

Be ready to fight some really big bad guys.

New Wonder Weapon: Jotunn Star

Totenreich’s Wonder Weapon is a whip-like melee weapon that can “take on even the most cold-hearted of enemies, stealing their souls for use in generating devastating attacks.” Treyarch describes Jotunn Star as a “Norse artifact fortunately hidden from Group 935’s covetous hands by those on the island familiar with its myths and ‘old ways,'” it’s a weapon that casts light and deadly fire.

The new Wonder Weapon has several abilities:

  • Lantern Swing: A dexterous wielder can swing the weapon in front of them, using the blunt instrument to drop advancing undead. 
  • Flame Charge: The Jotunn Star drains the essence of creatures it eliminates, storing the energy within the weapon. This energy can be stored to provide warmth and to enable the Flame Tendril and Flame Strike attacks.
  • Flame Tendril: When two or more fully charged lanterns are being utilized, a fiery cord connects them and slowly drains the life of anything that gets in its way
  • Flame Strike: When sufficiently charged, the stored energy within the Jotunn Star can be discharged as a concentrated, explosive fireball, damaging and setting foes alight.

New enemy type: Necropincer

The new location brings a new zombified foe, the Draugr-like Necropincer. This new enemy type “wields a trident, piercing and stabbing adversaries who venture too close, while throwing the weapon at more distant foes.”

“It seems the presence and the sheer brutality of Group 935 have awakened an unnatural aberration that rises from the cold seas to aid in the protection of Eidskallen,” Activision teased. “Said to be summoned by those ‘followers of the old ways,’ these frightening chimeras now attack on sight, perhaps driven mad after further experimentation by Group 935 itself.”

New Field Upgrade: Wild Fire

The newest Field Upgrade, Wild Fire, allows you to “imbue yourself with fire, increasing your speed and burning all enemies that get too close” in the icy tundra of Totenreich.

“When the swarm is on you, or you need to push through the thick of it, Wild Fire may keep you safe,” Activision said. “Activating this Field Upgrade radiates pulses of heat from your location that also engulfs enemies near the wielder, while you enjoy a small increase in speed. Wild Fire becomes even more powerful with its Augments, capable of incinerating anything that stands in your way.”

  • Major Augments

    • Fireball!: While Wild Fire is active, fireballs will launch along with your attacks.
    • Firestorm: On activation, deploy a fire tornado that pulls in and immolates enemies.
    • Free Radical: While Wild Fire is active, the effects of the attack occasionally drop pools of fire on the ground.
    • Flashover: Starting with the initial activation, every third Wild Fire pulse deals significantly more damage in a larger radius.

  • Minor Augments

    • Oxidizer: Increase Wild Fire’s duration.
    • Backdraft: On activation, nearby zombies are knocked down, and larger enemies are stunned.
    • Molten Core: Enemies are dealt more damage the closer they get to you.
    • Heat Surge: While Wild Fire is active, your movement speed is increased even further.

Bug fixes and more

For the full list of bug fixes, changes, and minor tweaks, visit the CoD website for the full patch notes for BO7 Zombies.

The post Black Ops 7 Zombies Season 3 Reloaded patch notes – Totenreich, Jotunn Star, and more appeared first on Destructoid.

Jotunn Star in Black Ops 7 Zombies

The Totenreich map in Black Ops 7 Zombies has a new musical easter egg for you to solve, and the process involves finding three Mister Peeks Headphones. The three headphones, as is the norm, are spread all around the map.

This guide will help you figure out all three locations so that you can unlock the song at the earliest.

All Mister Peeks Headphone locations in Black Ops 7 Zombies

You can find the following headphones in any order you like. There’s no fixed way to find them. To activate the song, you’ll need to find and interact with all three of them.

Dry Dock

You’ll find a massive boat in the Dry Dock location, situated right at the center. Drop down to the ground, and head to the right of the boat. Reach approximately the middle of the boat on the ground, and the headphones will be located in a box on top of the crates.

Core Foundry

The second one can be found in the room opposite the Double Tap Root Beer machine in Core Foundry. Head inside (from the side of the Root Beer machine), and then turn right. There’s a bunch of old machinery located near the wall, and the headphones are located among them (look down by crouching, and you’ll find your headphones).

Loven’s Antiquities

The third one is located near where you spawn on the map. Head inside from the main door of the building, and look past the desk. There are a bunch of plates in the cupboard, and the headphones are in the bottom shelf.

Once all three headphones have been found, it will activate the No One There track, composed by Kevin Sherwood and Vicky Psarakis.

The post Black Ops 7 Zombies Totenreich Musical easter egg solution: All Mr. Peeks Headphone locations appeared first on Destructoid.

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