All challenges and rewards in Black Ops 7 Dead Ops Arcade 4 event

Players fighting zombies in Black Ops 7 Zombies

Every few weeks, Call of Duty adds a free playable event for players to rank up and earn rewards in, and this latest one is very Zombies-flavored.

The Dead Ops Arcade 4 event beginning on Feb. 26 is all about the special Zombies mode, Dead Ops Arcade, celebrating its fourth iteration in Black Ops 7. If you’ve never battled the Cosmic Silverback, this event is for you, and there’s more than a dozen rewards to grab for free while doing so.

Here’s all the info you need on the Black Ops 7 season two event, Dead Ops Arcade 4.

BO7 Dead Ops Arcade 4 event – Challenges and rewards

BO7’s Dead Ops Arcade 4 event is another leaderboard event in CoD, meaning you will need to place high on a pre-determined leaderboard in order to unlock all of the items you can acquire. There are 13 total rewards across the whole event.

This specific leaderboard event requires playing Dead Ops Arcade 4, the top-down twinstick shooter variant of Zombies that was first introduced way back in Black Ops 1. You climb the leaderboards by getting high scores in the arcade-like mode, and here’s what you can get depending on leaderboard placement:

Placement Rewards
Top 30 – “C.A. Doodle” emblem
– 1x “Nowhere But There” GobbleGum
Top 15 – “Fowl Play” weapon camo
– 1x “Phoenix Up” GobbleGum
Top 10 – 1x “Immolation Liquidation” GobbleGum
– 1x “Round Off” GobbleGum
Top 5 – “Egged” animated camo
– 1x “Near Death Experience” GobbleGum
First Place 1x “Reign Drops” GobbleGum

In addition to the leaderboard, there are lifetime event rewards to unlock by completing event challenges and racking up score in the DOA4 mode:

Required Score Reward
“Newtonian Negation” GobbleGum
100,000 “Crabby” weapon charm
250,000 “Elemental Exposure” GobbleGum
500,000 “Furious Fury” Maddox RFB blueprint

BO7’s Dead Ops Arcade 4 event begins on Feb. 26 at 11am CT.

The post All challenges and rewards in Black Ops 7 Dead Ops Arcade 4 event appeared first on Destructoid.

Ships fighting one another in Star Trek Voyager

Star Trek Voyager: Across the Unknown has seven different endings you can access, but most of them are locked behind certain prerequisites.

The ending you reach depends on the decisions you make. This guide will help you figure out all the endings that you can reach.

How to reach all endings in Star Trek Voyager: Across the Unknown

Before we deep dive into the ending, it’s crucial to keep your ship and crew in good shape. To do so, it’s best to create a manual backup file that will be helpful if something goes wrong.

  • Manage your ship manually to prevent it from getting destroyed. It should be the obvious thing to do if you’re in a combat.
  • Make sure to get a maxed-out warp core before you hit Sector 9.
  • You’ll have to use the Vidiian medical device in Faces, but you’ll also need the same device in Sector 6 later. Hence, you’ll want to make sure not to burn the device on B’Elanna (assuming you want to go for the canonical ending).
  • If you merge Tuvok and Neelix into Tuvix in the side mission titled Tuvic, you’ll lose the former permanently. This will automatically rule out the canonical ending.

With that out of the way, let’s now look at all the endings. Once you reach Sector 11, you have to decide what happens to Ralik. At this point, create a manual save. If you ally with Ralik, you open up five endings. However, the cost of the paths is extremely high. You have to enter Sector 12 with either 100 Ex-Borg crew and 35 Science Technology, or with a flat 400 pure combat power.

Save Ralik

During your run through Sector 12, choose to disagree with Ralik’s sacrifice to keep him alive. Once you’re past the point of no return, enter the nebula and engage the Borg Cube. From there, you can branch out to the following choices.

  • Home, Hub and Holdfast: Don’t destroy the hub, and enter the aperture. Once inside, retreat after changing your mind, and agree to take over the hub with your forces.
  • Welcome Home, Voyager: Reject the shortcut and plan to destroy the hub. Reject all crew sacrifices and collect the Borg Vinclum. This will allow you to develop the pathogen that destroys the hub.
  • The Calm Before the Storm: For the third branch, follow all the steps as the one that destroys the hub. However, don’t try to save all your crew, and pick someone to die. Then, grab the Vinculum, and give up at the last second. The autopilot will fly you into the aperture, where you’ll be saved by Admiral Janeway (but the mission fails).

Don’t Save Ralik (For the Greater Good)

If you choose to sacrifice Ralik, you have to engage the cube then and plan to destroy the hub. Pick a crew member to sacrifice themselves, and then develop the pathogen. You’ll have to pass three skill checks to defy Admiral Janeway and reject her plans. If you don’t have the necessary stats, you’ll automatically fail the skill checks. If you succeed, you’ll destroy the hub, but leave the Voyager permanently stranded in the Delta Quadrant.

Universal Endings

There are two endings you can reach, irrespective of what you did with Ralik in Sector 11. To reach either ending, you need to get to Sector 12’s point of no return.

  • The Long Road Continues: When you face the Borg nebula, refuse to enter it. Tell your crew that another way home has to be found, and fly your ship in the opposite direction. While it does add 15 more years of journey, you can avoid the Borg confrontation.
  • Was It Worth It?: For this, you need to enter the nebula and decide not to destroy the hub. You’ll have to fight and defeat the Borg Queen before you reach home.

Conditional Endings

There are two conditional endings that require you to complete specific tasks. One of the two endings can be considered the true conclusion of the story if you’re following the canon.

  • The Starfleet Way: Complete the final sector without depending on Borg architecture. Load your save before hitting the point of no return in Sector 12, and delete all Borg rooms from the ship’s layout. Complete all the return home paths with a clean vessel.
  • The Canon: You reach Earth with the help of any successful path while ensuring the survival of Tom Paris, Chakotay, Tuvok, Harry Kim, B’Elanna Torres, The Doctor, Seven of Nine, and Icheb.

Incidentally, there’s a hilarious ending in the form of the Stick to the Prime Directive. This is the quickest ending you can reach during Sector 1. If you choose to use the Caretaker’s Array to warp back to the Alpha quadrant immediately, you’ll find the credits rolling as the game ends immediately.

The post All endings in Star Trek Voyager: Across the Unknown appeared first on Destructoid.

Recommended Story For You :

Think of it as a GPS system for World of Warcraft

FIFA 2023 ULTIMATE TEAM MILLIONS MADE EASY

Joana's Clssic WotLK 1-80 & Era 1-60 Speed Leveling Guides

Empowering Gamers with the Ultimate Secret Gold Guide

A Practical Guide For Tactical Gaming

Terra Game - Where Adventure Awaits!

Dominate the Battlefield with Our Elite Training Program

Leave a Reply

Your email address will not be published. Required fields are marked *