All vocation requirements in Dragon Quest 7 Reimagined

Dragon Quest 7 Reimagined promo image

Dragon Quest 7 Reimagined has changed certain features from how they worked in the old title, and Vocations are easier to level up.

Different requirements for these Vocations vary with the character in question. Each character has a specific Vocation they begin with, which depends on their personalities. However, you can unlock more options on your adventures. You can also change the vocation of a specific character.

This guide will provide you with the complete information about all Vocation requirements in Dragon Quest 7 Reimagined.

Complete list of Dragon Quest 7 Reimagined Vocation requirements

Every Vocation in Dragon Quest 7 Reimagined has specific requirements. You can obtain them by completing the Alltrades Abbey content and then equipping them. Once you gain access to Moonlighting, you’ll be able to change the Vocations outside of combat.

Class Vocation Requirements
Armamentalist Warrior+Mage
Champion Gladiator+Paladin
Druid Master any two of the following: Luminary, Pirate, Sage
Dancer Defautl
Hero Master any three of the following: Armamentalist, Gladiator, Paladin, Luminary, Pirate, Sage, Monster Masher
Luminary Dancer+Jester+Troubadour
Mage Default
Martial Artist Default
Monster Masher Thief+Shepherd
Paladin Martial Artist+Priest
Priest Default
Pirate Thief+Sailor
Thief Default
Troubadour Default
Sailor Default
Sage Mage+Priest
Warrior Default
Gladiator Warrior+Martial Artist

All Vocations have their own stat nerfs and buffs, along with special abilities. The ideal setup is to combine them in such a way that one negates the weakness of the other. It’s also important to level up Vocations as efficiently as possible.

How to level up Vocations in Dragon Quest 7 Reimagined

There are two main ways to gain Vocation Points.

  • Completing a battle gets you one Vocation Point. If you have a Mastered Vocation, you’ll gain three Vocation Points instead.
  • Instant-killing an enemy also gets you one Vocation Point.

You can go to the in-game settings and raise the Vocation Points you get from winning fights. You can raise it from just one to seven Vocation Points. This is mandatory if you’re aiming to raise plenty of Vocation Points to level up the abilities faster. Another option is to defeat high-tier enemies, but the method is inefficient.

Instead, raise the Vocation Points you gain from winning fights, and start contests in a low-level town. That way, you get more points significantly quicker as you win every fight, and gain Vocation Points.

The post All vocation requirements in Dragon Quest 7 Reimagined appeared first on Destructoid.

Promo image of Rust

The Naval Update in Rust has introduced the Deep Sea location for players to explore, and there are plenty of things to find.

The Naval update is the first major patch of the new year. It centers around how water voyages have worked in the past, while it also brings up the Deep Sea. The new region is filled with danger, but rewards await those who’re bold enough.

How to reach the Deep Sea in Rust

The first task is a Boat Building Station and the necessary resources for building it. As an alternative, you can use the RHIBs or PT Boats to venture into this new region. However, having your own boat is better. Incidentally, you can’t find the Deep Sea, which is strange but understandable.

Once you’ve built your boat, load plenty of resources and supplies. Then, you can begin your journey to locate the new region. You can do so either on your own or with your buddies.

Rust Deep Sea location explored

The Deep Sea is a dangerous area to be in, and expect to find enemies in plenty. Here are a few things that the region offers.

Floating Cities

You’ll find Floating Cities in the Deep Sea location, which allows players to rest, recharge their supplies, and find essential things for their adventures. Floating Cities also have a farming barge that allows you to grow and harvest fresh fish.

You can also try your luck in the Deep Deck Casino in these cities. These places will allow you to interact with other players without bullets flying by your head.

Islands

You’ll find several small islands in the Deep Sea Location that offer you various loot. However, these lands are filled with Scientists who will prevent you from looting the place. The exact degree of resistance and resources that you find will vary across different islands, and they’re random.

Ghost Ship

You’ll occasionally come across dilapidated ships stranded in the middle of the ocean. These are Ghost Ships, and they’re filled with loot. However, they’re protected by scientists, and you’ll need to take them down to grab all the resources. Some Ghost Ships might also contain locked crates that you can hack for valuables.

Boats

The Scientists patrol the ocean waters in their own custom boats that come in two variants: PT and RHIBs. You’ll frequently find them around Ghost Ships, but their locations can be random. PT Boats have two turrets, and they can be extremely dangerous for players. RHIBs might not be armed, but you’ll find Scientists and equipment on them. Approaching them should be strategic, as the Scientists can and will fire at you.

The post Rust Naval Update Deep Sea Location: How to reach, POIs, and more appeared first on Destructoid.

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