One of the top minds behind The Elder Scrolls 5: Skyrim spilled the beans on a bunch of their thought process behind a game that feels like it may never come out, and he had some fun ideas to discuss.
In a new interview with Press Box PR, Skyrim’s lead designer Bruce Nesmith offered their insight onElder Scrolls 6 and even the future of Fallout, and he had some interesting things to say about what he would do with the games moving forward.
Nesmith left Bethesda in 2021 during Starfield’s development, so he’s now on the outside looking in on whatever Elder Scrolls 6 may be, whenever it comes out. Obviously, though, he’s got a unique perspective on things since he was part of the company for many years, and a few things stand out in the interview.
Nesmith said that he thinks ES6’s world should “be more fluid” and “more dynamic,” because previous games in the series “have become less dynamic in order to meet the needs of what the games needed.” In that same vein, he also said that it should take some cues from another massively successful recent RPG: Baldur’s Gate 3.
“I also think, to look at Baldur’s Gate 3 and draw lessons from that mash (sic!) hit, that part of what made it so popular is that it felt like all choices were meaningful because you made a choice and it made a big difference in your play,” Nesmith said.
Baldur’s Gate 3 and Skyrim are quite different RPGs in gameplay and presentation, but Nesmith doubled down on wanting ES6 to be more dynamic and evolve with player choice.
“Bethesda games have maybe pulled back from doing that a little bit,” he continued. “The focus is on putting your toys away but in these games you do something in the thieves guild quest line that completely changes what becomes of the mages guild, for example. The world and the game is changed because of your choices. Have it make a real impact.”
Nesmith said that he’d be doing these things if he were still at Bethesda because “the gaming community has spoken and said they want games like Baldur’s Gate 3 where their actions feel like they have impact in a broader sense.”
In addition to just about everything, since next to no information has been revealed about the game since it was announced all the way back in 2018, one of ES6’s main questions for fans is what the game’s setting will be. While many believe ES6 is going to be set in Hammerfell, Nesmith has different hopes, in that it should be placed in the Elven lands of the Summerset Isles.
“I think that would be a break and a change from the more gritty and ordinary stuff that has been done with the Nords and Cyrodiil,” he said. “It would allow you to go back a little bit into the high fantasy and I’ve seen what the Elder Scrolls Online guys have done with that region. I think they did a bang up job and you could tell some really cool stories there and make it a little more elf-centric. The elves have always been kind of sitting on the side and it would be cool to make them more front and center.”
Nesmith had a lot more to say in the lengthy interview, so be sure to check out the full thing here.
The post Skyrim’s lead designer says Elder Scrolls 6 should be more like Baldur’s Gate 3 appeared first on Destructoid.
The Icon Swaps program has returned to Ultimate Team after several years of absence, and FC 26 players can obtain some amazing rewards for free of cost.
EA Sports will be releasing 20 tokens in total for you to obtain and exchange them for rewards. The rewards include special Icon cards, repeatable packs, and evolutions. Let’s look at the best reward combinations you can pick from.
Best Icon Swaps rewards to pick in FC 26
As of writing, 10 of the 20 Icon Swaps tokens are available. Grinding them separately will take a lot of time. However, we have a shortcut for you to reduce the grind as much as possible. That said, obtaining all the tokens won’t be easy. We also don’t know what the conditions for the remaining 10 tokens will be in the future.
There could be secret tokens in the future as well, but not everyone will manage to get every token. The table below has the best rewards combination you can opt for. The choices are based on my judgments, and I have heavily gone with the current in-game meta.
| No. of Tokens | Rewards | Reason |
|---|---|---|
| 4 | 20 84+ Rare Gold Players Pack (Two Times)/Xabi Alonso Icon and 25x 82+ Rare Gold Players Pack | Great fodder packs |
| 5 | Tiki Taka+/Xabi Alonso Icon and 20 84+ Rare Gold Players Pack/15 85+ Rare Gold Players Pack and 20 84+ Rare Gold Players Pack | Tiki Taka+ should be taken if you have a meta Icon. Otherwise, you can go for Xabi Alonso and a fodder pack, or just opt for pure fodder. |
| 6 | 25 86+ Rare Gold Players Pack | 25 guaranteed walkouts are amazing. |
| 7 | 25 86+ Rare Gold Players Pack and 25 82+ Rare Gold Players Pack | I don’t like Zambrotta’s icon card. Going for the guaranteed walkout pack is better. |
| 8 | 25 86+ Rare Gold Players Pack and 20 84+ Rare Gold Players Pack | Gambling on a campaign pick isn’t my cup of tea. |
| 9 | Stoichkov/25 86+ Rare Gold Players Pack and 15 85+ Rare Gold Players Pack | Only pick Stoichkov if you don’t have a meta attacker on the left wing. |
| 10 | Iconic Attacker Glow Up | Absolutely fantastic evolution that will improve the attacking lineup of most players in the game. |
| 11-13 | Iconic Attacker Glow Up and Fodder Packs | Pick the evolution and whatever fodder packs you can with the balance. |
| 14-18 | Rio Ferdinand and fodder packs/Iconic Attacker Glow Up and Fodder packs | Choose the option that suits your team more. I will be personally going with the evolution and fodder packs. |
| 19-20 | Ronaldo | This card is a must-have for any player at any given skill level. |
The post Best FC 26 Icon Swaps reward combinations to pick appeared first on Destructoid.
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