Does ARC Raiders have aggression-based matchmaking? Everything we know

A character exploring car wrecks in ARC Raiders.

ARC Raiders, as a PVPVE game, attracts loads of different players, both those who love engaging with robots and those who are more keen on human blood.

In such an environment, a lot has to be taken into account for the sake of matchmaking, as you’d want hardcore players to meet their kind more so than those of a casual demeanor.

But does ARC Raiders truly have an aggression-based matchmaking system, analyzing your behavior whenever you queue up? Here’s everything we know.

ARC Raiders’ aggression-based matchmaking, explained

Embark Studios has been generally unwilling to give out too much information regarding how it matches players, and does not even provide official numbers for how many players can connect to a single match at a time. This makes sense as it obscures the system, thereby reducing the odds of players manipulating it for their own gain.

However, ARC Raiders devs did recently comment that they do take your behavior into consideration for matchmaking, and third parties, too, have found this to be true. More casual players will be matched with other casuals more often than not, whereas aggressive trigger-happy folks (who are on the rise) will find themselves surrounded by like-minded individuals where no amount of “Don’t Shoot!” pleas can help.

So, to answer the question: it’s inconclusive, but Embark Studios does seem to analyze the whole of your behavior, including aggression and trigger-happiness, seeking to match you with players of a similar profile. Naturally, this will vary depending on whether you’re solo, duo, or in trios, as it’s likely party-based matchmaking works differently than solo queue.

In a party environment, I suspect the game calculates your overall, hidden “behavior score,” and places you in a server that, overall, corresponds to your combined profile. This is theoretical, of course, as we do not have official information.

Other games like Dota 2 take a similar approach, albeit that game openly states what the behavior score of your party is.

The post Does ARC Raiders have aggression-based matchmaking? Everything we know appeared first on Destructoid.

Zico Winter Wildcards

Winter Wildcards Team 2 is coming soon to FC 26 Ultimate Team, and it’s rumoured to feature some outstanding cards for you to find.

Team 2 will be a part of the Christmas festivities and usher in a new season. So far, EA Sports has remained tight-lipped about what cards we will be able to find. However, social media rumors have already potentially leaked the whole team of items.

All FC 26 Winter Wildcards Team 2 players (leaks)

Here’s the complete list of all leaked cards that are rumored to be part of Team 2.

  • Baidoo
  • Odriozola
  • Elliot Anderson
  • Noni Madueke
  • Nico Gonzalez
  • Jerzy Dudek
  • Aya Miyama
  • Morgan Rogers
  • Nico Schlotterbeck
  • Zico
  • Sonya Bompastor
  • Julian Alvarez
  • Lauren James
  • Kevin De Bruyne
  • Rodrygo
  • Litmanen
  • Pedri
  • Lothar Matthaus

All the leaked cards mentioned here will be present in packs. We should be able to find more items as part of SBCs and objectives when Team 2 goes live. Unlike cards available in packs, finding SBC and objective-based cards doesn’t have an element of luck.

FC 26 Winter Wildcards Team 2 release countdown

Team 2 will release globally on Thursday, Dec. 25. For a whole day, you’ll be able to find both Team 1 and Team 2 cards in packs. The following countdown will expire once the new team goes live.

[hurrytimer id=”1158255″]

The countdown is based on the following timings.

  • 10am PT
  • 12pm CT
  • 1pm ET
  • 6pm UTC
  • 7pm CEST

This is the same schedule that EA Sports typically follows for all promos. It will be interesting to find out how many of these leaks finally make it to the packs. If the leaks turn out to be true, the non-baby version of Zico and Miyama will be high on the wishlist of many players.

The post All FC 26 Winter Wildcards Team 2 players (leaks) and release countdown appeared first on Destructoid.

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