I’ll be breaking down the full Potion/Spell crafting system in Wizard Alchemy step-by-step with all the details you need to know. Then, I’ll list all the craftable Potions/Spells, their Recipes/Magic Score requirements and all materials and their details. Here’s my complete Potions and Materials crafting guide in Wizard Alchemy.
Table of contents
Wizard Alchemy Potion Crafting Guide
The Potion brewing/crafting system in Wizard Alchemy isn’t as complex as the crafting system in The Forge. The short of it is – the higher the sum total Magic score value of the materials you put in, the higher the % chance for higher rarity Potions you’ll get, it’s all RNG in the end. That said, there is some nuance to it so here’s a breakdown of how Potion crafting works in Wizard Alchemy once you open the Alchemy/Brewing menu:
- Every material has a Magic score (e.g., Blueberry 3) and every Potion in the game has a Magic value (e.g., Ice Spike Potion 10).
- To craft a Potion, you need to reach its Magic value with a sum total of all material Magic scores (You have 5 slots to do so in the Alchemy menu).
- Reaching a Potion’s Magic value gives you a % chance to craft it.
- For example, to craft the Ice Spike Potion you need a minimum sum total Magic value of 10 or greater (e.g., This can be something like Blueberry 3 + Blueberry 3 + Withered Mushroom 4).
- The chance to craft any Potion increases if you increase the sum total of all material Magic scores without reaching the Magic value required for the next Potion.
- Likewise, if you overshoot a Potion’s required Magic value, you’ll have a lower chance to craft since you’re now qualifying for higher rarity Potions.
- This means that to get the best % chance to craft a specific potion, your total Magic value should be between that potion’s required value and 1 value less than the required Magic value for the next potion in line (e.g., For the Ice Spike Potion it’s 10 to 39 (or ~20 to avoid wasting) since 40 is the value required for the next Potion (Iithe) and reaching it reduces your chances for Ice Spike).
- The higher your total sum of all material Magic scores, the higher rarity Potion you can craft – It’s all RNG in the end.
- The last part of crafting is the quick-time events and your accuracy here increases or decreases the potion’s Purity which is basically the potion’s stats like how much damage it does or other values depending on the spell.
Elemental Shards: There are also some materials like Elemental Shards (Ice, Fire, Earth, etc.) that don’t have Magic scores and instead just increase chances for certain elemental spells according to their respective element (Keeping in mind that you still have to qualify for the % chance for that elemental spell with a high enough total sum Magic value).
Elemental Shard Note: Only use one Elemental Shard to increase chances for that element since using more doesn’t do anything and just overall decreases the Magic value because Elemental Shards contribute 0 Magic score.
All Potion Recipes in Wizard Alchemy
Here are all Potion recipes in Wizard Alchemy, that is, all the required Magic values for all Potions. As we mentioned above, you get the best crafting chance for a specific potion by combining materials to reach its Magic value or above without reaching a sum for the next Potion’s Magic value.
Race & Spell Combos: Check out our Wizard Alchemy Race Tier List to find out both the best races in the game as well as which Races to combine with which Potions/Spells.
| All Potions | Minimum Required Magic Value |
|---|---|
| 6 Magic | |
| 8 Magic | |
| 10 Magic | |
| 40 Magic | |
| 45 Magic | |
| 48 Magic | |
| 52 Magic | |
| 70 Magic | |
| 74 Magic | |
| 77 Magic | |
| 80 Magic | |
| 99 Magic | |
| 100 Magic | |
| 105 Magic |
All Materials in Wizard Alchemy
Here are all the materials you can find for crafting Potions. I’ve included their Magic Score/Power and how to get them. Note that the Elemental Shards at the end like Ice, Fire, Earth, etc., don’t have Magic Scores (thus contributing 0) and instead just increase chances for spells of their respective element.
| All Materials | Magic Score/Power | How to Get |
|---|---|---|
| 3 Magic Score | • Blueberry Bush • Chests |
|
| 5 Magic Score | • Bird Nest • Chests |
|
| 4 Magic Score | • Mushroom Cluster • Chests |
|
| 15 Magic Score | • Knife Goblin (75%) • Archer Goblin (50%) • Chests |
|
| 13 Magic Score | • Pickaxe Dwarf (25%) • Warhammer Dwarf (38%) • Chests |
|
| 12 Magic Score | • Pickaxe Dwarf (75%) • Warhammer Dwarf (50%) • Chests |
|
| 19 Magic Score | • Warhammer Dwarf (13%) • Mutant Warhammer Dwarf (43%) • Dwarf King Boss (43%) • Mutant Archer Goblin (43%) |
|
| 21 Magic Score | • Knife Goblin (25%) • Archer Goblin (38%) • Chests |
|
| 30 Magic Score | • Mutant Archer Goblin (43%) • Mutant Warhammer Dwarf (43%) • Archer Goblin (13%) • Dwarf King Boss (43%) |
|
| 43 Magic Score | • Mutant Archer Goblin (14%) • Mutant Warhammer Dwarf (43%) • Dwarf King Boss (14%) |
|
Earth Shard Wind Shard Ice Shard Fire Shard Dark Shard Elemental Shards |
0 Magic Score +50% Chance of crafting an X Element Magic Potion, depending on the Shard you use |
• Chests • Golden Egg • Elite/Mutant mobs |
That’s it for my All Potions and Materials crafting guide for Wizard Alchemy. Check out our Wizard Alchemy codes for a bunch of free goodies like Race Rerolls and more.
The post All Potions & Materials in Wizard Alchemy – Crafting Guide appeared first on Destructoid.
We can get a bunch of different cars in Forza Horizon 6 by filling up the Collection Journal, and it also includes a few exclusives. The cars you get as rewards are added for free to your garage.
This guide will help you to collect the ones that are exclusive to the Collection Journal.
How to obtain all Collection Journal cars in Forza Horizon 6
The table below has a complete list of all Collect Journal exclusive cars. I have only considered those models that aren’t available elsewhere.
| Year of Origin | Model | How to get |
|---|---|---|
| 1965 | Alfa Romeo TZ2 | Horizon Promo Tier 13 |
| 1965 | Shelby Cobra 427 S/C | Car Collection Tier 26 |
| 1965 | Toyota Sports 800 | Regional Mascots Tier 18 |
| 1984 | Honda Civic CRX Mugen | Moto Auto Zine Tier 4 |
| 1985 | Ford RS200 Evolution | Green Wristband Event |
| 1985 | Toyota Sprinter Trueno GT-Apex Forza Edition | Master Explorer Tier 5 |
| 1994 | Subaru Vivio RX-R Forza Edition | Horizon Life Events Tier 5 |
| 2007 | Peugeot 207 Super 2000 | Pink Wristband Event |
| 2010 | Lexus LFA Forza Edition | Touge and Street Racing Tier 5 |
| 2013 | Audi R8 Coupe V10 Plus 5.2 FSI Quattro | Day Tripes Tier 6 |
| 2013 | Toyota 86 Stories | Yuji’s Auto Tier 4 |
| 2017 | Ford #25 ‘Brocky’ Ultra4 Bronco RTR | Master Explorer Tier 3 |
| 2018 | Funco Motorsports F9 | Bonus Boards Tier 18 |
| 2018 | Lotus Scura Motorsport Exige WTAC | Road Racing Tier 5 |
| 2018 | MINI X-Raid John Cooper Works Buggy | Cross Country Tier 5 |
| 2018 | Subaru WRX STI ARX Supercar | Purple Wristband Reward |
| 2020 | BMW M2 Competition Coupe | Yellow Wristband Reward |
| 2021 | Dodge Durango SRT Hellcat | Day Trips Tier 4 |
| 2021 | Lamborghini Aventador LP 780-4 Ultimae | Gold Wristband Reward |
| 2022 | Acura NSX Type S | Blue Wristband Reward |
| 2023 | BMW M2 Forza Edition | Horizon Legend Tier 5 |
| 2023 | Lamborghini Huracán Sterrato | Dirt Racing Tier 5 |
| 2023 | Porsche 911 Rallye | Orange Wristband Reward |
Collecting all these prestigious cars isn’t too difficult, but they will take time. You’ll need to finish additional races to complete the Wristband-related achievements. You can also get more exclusive cars by drawing more on the Wheelspins.
The post All Forza Horizon 6 Collection Journal exclusive cars and how to get them appeared first on Destructoid.
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