Dead as Disco‘s early access offers you a steady list of jams to enjoy, but you can fine-tune the experience with the help of custom songs. This allows you to use your own set of tracks after adding them to the official in-game list.
While the process might feel confusing at first, this guide will help you complete all the steps without errors.
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How to add custom songs in Dead as Disco
The first task is to complete Dead as Disco‘s tutorial since you’ll need the Infinite Disco mode. Once available, you can select the mode from the main menu screen. Then, select the Free Play option.
In Free Play, you’ll find a tab on top of your screen titled “Add My Music”. Click on it to upload your own custom track. I have only tried files with the .mp3 extension at the end. However, the game accepts all standard formats like .m4a, .wma, .aac, and .wave, among others.
Once added, you can now play the song in Free Play mode.
How to calibrate custom music in Dead as Disco
While adding your own music is pretty easy, chances are that it might not work as intended. This usually means that the song you added is out of sync, which largely has to do with its tempo, aka BPM. BPM decides how you and your enemies both react to the tunes of the track, so being calibrated is a must.
If your track is not calibrated, here’s how you can change that. For starters, you’ll need to know the BPM of your song. You can either Google it or use a third-party website.
You can now use the Advanced Editor available in the game to calibrate the music. Use the Tempo option to add your track’s BPM. Adjust the waveforms carefully, and this will calibrate the track and get it ready to be used in the Infinite Disco mode. Unless there’s a lag at the start of the track (when it starts), there won’t be much need to manually adjust it using the editor.
The post How to import your own music and use custom songs in Dead as Disco appeared first on Destructoid.
Managing to clean over thousands of books in Librarian: Tidy Up the Arcane Library is no mean task, and it gets harder when there are four hidden keys among them. All the keys can be found in the library itself, but they will be mixed with the books. That said, their spots are always fixed, and this guide will help you to locate all of them.
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How to find all keys in Librarian: Tidy Up the Arcane Library
The four keys have unique colors that will allow you to identify them as they lie inside the library.
- Red
- Green
- Yellow
- Blue
Red key location
This is the earliest key that you’ll be able to find, as it’s near where you spawn. You’ll need to look for the University of Celesthall logo, and the red key will be hanging from it.
Green key location
To find the Green key, you’ll need to look carefully on the ground floor. The floor will be littered with books, and you’ll need to look for a table. The table will be located almost in the middle of the floor. The key will be on top of the table, sitting beside nearby books.
Yellow key location
If you look carefully near the staircases, you’ll find a vase on each side. Look inside the vase kept on the staircase to the right, and the key will be inside it. You’ll need to view it from the top; otherwise, the key will be completely hidden. To do so, you’ll need to use the nearby railing by jumping onto it and then getting to the vase.
Blue key location
To find the Blue key, you’ll need to look between the top of the shelves 2O and 2P. You’ll need to have unlocked the High Jump ability to get to this key. This is also the only one that’s located on the second floor of the library.
How to use the keys in Librarian: Tidy Up the Arcane Library
When you find a key for the first time, you’ll find strange symbols on it. Each key corresponds to a treasure chest that you can unlock. These keys are also specific to the chests; if the symbols on the key and the chest don’t match, it won’t work.
Each chest you open helps you get a Minor magic ability.
- High Jump: Obtained from the Red (Crimson Octagon) key, you gain the ability to jump whenever you want, and the chance to access the second floor without using the stairs.
- Run: The Green (Emerald Club) key allows you to run in the library and quicken the speed at which you put the books in their places. It’s a fun ability to have if you want to save time while filling up all the shelves.
- +3 Carry Capacity: Obtained from the Yellow (Golden Diamond) key, you’ll be able to carry more books at any given point.
- +2 Carry Capacity: Obtained from the Blue (Azure Star) key, you can carry more books.
The post All key locations in Librarian: Tidy Up the Arcane Library appeared first on Destructoid.
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