Dead as Disco is coming soon to PC players worldwide. This article will help you keep track of the upcoming launch, as applicable for your region. Developed by Brain Jar Games, music meets martial arts in Dead as Disco.
But first things first – let’s look at when it goes live.
Table of contents
Dead as Disco release countdown
Dead as Disco will enter early access and be exclusively available via Steam. The game goes live worldwide on Tuesday, May 5. The following countdown will expire when the game is live.
[hurrytimer id=”1212084″]
The countdown is based on the following times.
- 8am PT
- 10am CT
- 11am ET
- 3pm UTC
- 4pm BST
This is all based on the information available at SteamDB. Any last-minute changes will be duly updated on this guide.
What to expect from Dead as Disco
You step into the shoes of Charlie Disco, who has one more chance to reclaim the spotlight from his ex-bandmates. You have to take down enemies while staying in sync with the music. Doing so helps you to progress and unlock new talents, moves, and dances.
You’ll be traveling through a non-linear story of redemption and reunion. The objective is to defeat all your ex-bandmates and figure out the truth behind who killed Disco. How you get the job done is up to you, and there’s no one fixed way to do that.
You can also customize your characters’ looks by collecting different memorabilia from the past and present. While the game doesn’t have a demo, you can wishlist it on Steam if it sounds like your jam (pun definitely intended).
The post Dead as Disco release countdown: Exact date and time appeared first on Destructoid.
Grand Theft Auto 6’s development is trudging along to release later this year, but the hotly anticipated sequel won’t be coming to PC…at least not right away.
PS5 and Xbox Series X|S will be home to GTA 6 at launch, but PC gamers are being left in the lurch, as has been the case for most previous titles that Rockstar Games has launched. And that’s by design, according to Take-Two CEO Strauss Zelnick.
“Rockstar always starts on console because I think with regard to a release like that you’re judged by serving the core,” Zelnick said in a new interview with Bloomberg. “Like really serving the core consumer. If your core consumer isn’t there, if they’re not served first and best, you kind of don’t hit your other consumers.”
So, PC gamers aren’t a “core” consumer in the eyes of Rockstar, apparently. But you can bet that, within a few years, GTA 6 will eventually come to PC with upgraded visuals and other buzzwords so that the game can continue to sell.
GTA 5 was released and re-released several times over, on multiple different console generations, along with a Definitive Edition that also came to PC. It’s hard not to see this for what it is: a chance to make more money with subsequent different launches, and that’s just the way it goes.
The expectations for GTA 6 are unfathomable, with Zelnick previously calling the game “the most spectacular piece of entertainment on Earth, in history.” And according to a QA analyst at Rockstar’s studio in India, it’s leading to crunch conditions to make sure the game’s development crosses the finish line.
“We never claim success before it occurs,” Zelnick said. “We have the most amazing creative teams. We not only encourage them to pursue their passions, we insist that they do it. We try to give them unlimited financial, creative human resources and then they aim to deliver perfection.”
With Nov. 19 just about six months away and a massive marketing campaign looming over the summer, Zelnick said that “our goal is to deliver to consumers something that’s never been experienced before,” when it comes to GTA 6, remarking that “being on the sidelines but pretty close to the front of the sidelines is very, very exciting and terrifying, because the expectations are so high.”
The post GTA 6 not coming to PC at launch because console gamers are the ‘core consumer,’ CEO says appeared first on Destructoid.
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