The Bafana Bafana’s Dream SBC is a new group challenge in FC 26 to complete if you want to get some free rewards. The SBC set is based around the FIFA World Cup of 2010 that took place in South Africa.
Let’s find out how you can complete the three tasks on offer to unlock all the rewards.
Table of contents
FC 26 Bafana Bafana’s Dream SBC solutions
The Bafana Bafana’s Dream SBC can be broken down into three separate challenges. These three challenges have their own tasks and solutions.
Soccer City
- Min. 1 Players: Players from Africa
- Max. 6 Players from the same League
- Exact Leagues in Squad: 3
- Exact Nationalities in Squad: 4
- Player quality: Min. Gold
- Min. Squad Total Chemistry Points: 30
Solution
- Bulter LW 76
- Schimmer ST 75
- Leweling RW 75
- Hack LM 77
- Osterhage CM 75
- Meza CM 75
- Bebou ST 75
- Landenberger CB 75
- Lodico CB 75
- Diaz CB 76
- Meyer GK 75
The Vuvuzelas
- Min. 1 Players: Players from Africa
- Max. 4 Players from the same League
- Exact Leagues in Squad: 4
- Max. Nationalities in Squad: 5
- Min. Team Rating: 78
- Min. Squad Total Chemistry Points: 25
Solution
- Alfon ST 76
- Bissouma 78
- Santi Cazorla CM 75
- Douglas Luiz CM 80
- Imade 80
- Altimira CDM 77
- Javi Galan LB 80
- Cinta Rodriguez CB 78
- Mata Torrejon CB 77
- Andres Garcia RB 73
- Maria Valenzuela GK 73
This is Africa!
- Exact Leagues in Squad: 5
- Exact 2 Players from the same Club
- Max. Nationalities in Squad: 7
- Min. Team Rating: 80
- Min. Squad Total Chemistry Points: 20
Solution
- Patten 75
- Image ST 80
- Petriccione 69
- Digne LM 80
- Trippier RM 80
- Bergvall CDM 77
- McGinn LB 81
- Eriksson CB 82
- Ana Gonzalez CB 76
- Stones RB 82
- Murphy 81
The post How to complete Bafana Bafana’s Dream SBC in FC 26 appeared first on Destructoid.
Vampire Crawlers has a huge list of gems that you can unlock and draft in your run, and you should always aim for the overpowered ones. While all gems have their respective use-case scenarios, a few work well with almost any card. These gems offer widespread synergy that will help the applicable cards to elevate the strength of the deck and raise the odds of you completing the stages without an issue.
Which are the best Gems to use in Vampire Crawlers
The table below has a list of some of my favorite gems in Vampire Crawlers. I have also given brief explanations on why I have considered them.
| Name | Effect | Reason |
|---|---|---|
| Double Damage/Triple Damage | Doubles/Triples the damage done by a card | Works well with any card that deals damage, but more so with single-target choices. Cards that target single enemies typically have serious damage. You can amplify it by putting a Double/Triple damage Gem. Those cards can be extremely useful against all enemies, but more so against bosses. |
| Drain | Heals when the card kills an enemy | While you’ll always take some damage, it’s not an easy task to heal yourself. You can use a specific high-damage card as a healing item if you manage to land a kill with it. |
| Easy Combo | The card always benefits from the combo | This is my favorite gem out of all options since it completely bypasses the traditional rule of playing cards in ascending mana order to trigger the combo. You can create combos with cards that won’t be possible without the Easy Combo Gem. |
| Refund | Refunds mana to play the card | Having more mana makes it easier to create combos and deal with enemies. When you play a card that has the Refund gem, you’ll get back the mana you spent. That way, you get the chance to play more cards and trigger any resulting combo if that’s applicable. |
| Evolution | Evolves the card into a more powerful weapon | This is an amazing gem to get if you’ve one part of a powerful evolution. You can then automatically complete the evolution (without the full requirements) and create a more potent item. |
| Countdown | Mana cost reduces when not used. | This is another smart way to manage mana, but it’s slightly complex. The idea is not to play the card with this gem, which will then reduce the mana cost. When you play it the next time, it will cost less than the previous turn. You can again refrain from playing it to further reduce the mana cost, and it can drop down to zero. |
| Wild | Makes the card Wild | If you insert this on a card, it will turn it into a Wild Card. While Wild Cards can be played only once per turn, they can become a part of a combo chain even if it doesn’t meet the basic requirement of the ascending mana cost. Combined with Easy Combo, this is a useful way to trigger more combos per turn. |
| Reverse Combo | Allows the next card to continue the combo while breaking the base rule of increasing mana ascendancy | When you play a card with the Reverse Combo gem, the next card will always trigger a combo, irrespective of its mana cost. |
There are plenty of other gem options that you can also utilize on your run. This guide will provide you with a quick rundown of what each does inside the game. Also, pay attention to your Power Ups since they will also play a key role in determining how impactful a gem will be.
The post Best Gems to use in Vampire Crawlers appeared first on Destructoid.
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