The Master Combat Repair Kit is essential to prevent your ship from breaking down in Windrose. You’ll need this item in plenty, and more so if you’re someone who actively participates in naval combat.
Thankfully, you can find it as loot on your adventures, and you can also craft it using the correct materials.
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How to find the Master Combat Repair Kit in Windrose
Master Combat Repair Kit can be found inside the Decreipt chest that lines the coastline of the islands within the Foothills Biome. This is an RNG-based method, but they appear to be fairly common. Foothills is the second biome you’ll unlock, and it won’t take you too long if you’re a beginner.
You can also find the Master Combat Repair Kit from floating barrels and shipwrecks. You can also find the ordinary Repair Kit from the same sources. Again, it will all come down to your luck.
How to craft the Master Combat Repair Kit in Windrose
Once you get the Level 2 Workbench, you can then craft the Master Combat Repair Kit. You’ll need the following items to do so.
- Two Timber: You can craft Timber from Hardwood, which is collected from Divi-Divi trees. You’ll need five Hardwood to manufacture one Timber.
- Five Rum Bottles: You can find these from Blackbeard Crew chests.
- Three Steel Nails: You can find these from shipwrecks or from Blackbeard Crew chests.
How to use the Master Combat Repair Kit in Windrose
Once your ship has taken damage, approach the steering wheel and open the Ship Management option. Then, pick the kit from your inventory and click on it to activate its effects. When active, the repair kit will restore 60% of your ship’s health over 10 seconds.
The post How to get and use Master Combat Repair Kit in Windrose appeared first on Destructoid.
Vampire Crawlers has a huge list of gems that you can unlock and draft in your run, and you should always aim for the overpowered ones. While all gems have their respective use-case scenarios, a few work well with almost any card. These gems offer widespread synergy that will help the applicable cards to elevate the strength of the deck and raise the odds of you completing the stages without an issue.
Which are the best Gems to use in Vampire Crawlers
The table below has a list of some of my favorite gems in Vampire Crawlers. I have also given brief explanations on why I have considered them.
| Name | Effect | Reason |
|---|---|---|
| Double Damage/Triple Damage | Doubles/Triples the damage done by a card | Works well with any card that deals damage, but more so with single-target choices. Cards that target single enemies typically have serious damage. You can amplify it by putting a Double/Triple damage Gem. Those cards can be extremely useful against all enemies, but more so against bosses. |
| Drain | Heals when the card kills an enemy | While you’ll always take some damage, it’s not an easy task to heal yourself. You can use a specific high-damage card as a healing item if you manage to land a kill with it. |
| Easy Combo | The card always benefits from the combo | This is my favorite gem out of all options since it completely bypasses the traditional rule of playing cards in ascending mana order to trigger the combo. You can create combos with cards that won’t be possible without the Easy Combo Gem. |
| Refund | Refunds mana to play the card | Having more mana makes it easier to create combos and deal with enemies. When you play a card that has the Refund gem, you’ll get back the mana you spent. That way, you get the chance to play more cards and trigger any resulting combo if that’s applicable. |
| Evolution | Evolves the card into a more powerful weapon | This is an amazing gem to get if you’ve one part of a powerful evolution. You can then automatically complete the evolution (without the full requirements) and create a more potent item. |
| Countdown | Mana cost reduces when not used. | This is another smart way to manage mana, but it’s slightly complex. The idea is not to play the card with this gem, which will then reduce the mana cost. When you play it the next time, it will cost less than the previous turn. You can again refrain from playing it to further reduce the mana cost, and it can drop down to zero. |
| Wild | Makes the card Wild | If you insert this on a card, it will turn it into a Wild Card. While Wild Cards can be played only once per turn, they can become a part of a combo chain even if it doesn’t meet the basic requirement of the ascending mana cost. Combined with Easy Combo, this is a useful way to trigger more combos per turn. |
| Reverse Combo | Allows the next card to continue the combo while breaking the base rule of increasing mana ascendancy | When you play a card with the Reverse Combo gem, the next card will always trigger a combo, irrespective of its mana cost. |
There are plenty of other gem options that you can also utilize on your run. This guide will provide you with a quick rundown of what each does inside the game. Also, pay attention to your Power Ups since they will also play a key role in determining how impactful a gem will be.
The post Best Gems to use in Vampire Crawlers appeared first on Destructoid.
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