Ubisoft recently revealed its worst-kept secret: Assassin’s Creed Black Flag Resynced, and it actually landed surprisingly well with audiences. The game soared to the top of pre-order charts across several platforms, which alone seems to indicate a bright future for the remake. However, many noticed an overt lack of blood and an overemphasis on certain “videogame-y” sound effects, which Ubisoft is already addressing.
The Black Flag Resynced trailer features several combat scenes where Edward Kenway fights his way through numerous groups of soldiers and other pirates. It showed how Ubisoft reimagined the combat system for the remake, as well as displayed how different it is compared to the original. And it looked really good. It doesn’t overtly rely on counter-finisher chains like the 2013 release and actually asks the player to involve themselves in the fight, having to carefully deflect and outmaneuver enemies.
However, whereas the original game had blood splattering everywhere whenever Edward hit them with basically anything, the trailer for Resynced seems to have completely disabled the thing. Whether this was done to preserve a particular rating or to avoid certifications, I have no clue, but Ubisoft is already addressing criticisms based on this lack of crimson. “There will be blood,” Resynced producer Justin Ng said, and he wasn’t talking about the incredible 2007 film either.
“It will not be a paid DLC,” he added to immediately dispel surprisingly warranted sentiments players had considering Ubisoft’s track record (and that of other AAA corporate publishers). Furthermore, Ng said that other aspects that were particularly criticized, like the sound effects during combat, are being touched up as well. “We hear the feedback on the VFX and audio cues on fight. It’s being toned down,” he said.
It’s good to see Ubisoft taking notice of player feedback months ahead of release, instead of just following the usual corporate schtick of releasing the game and worrying about “fixes” after the fact, usually never fixing the things in question at all. Resynced, while seeming a little floaty to me and lacking in feedback compared to the original, is a promising remake, though we’ll know for sure when it releases on July 9 this year.
The post ‘There will be blood, and it will not be a paid DLC’: Ubisoft already scrambling to course-correct on Black Flag remake appeared first on Destructoid.
Shapez 2 – Factory 1.0 is now available on Steam, and there are plenty of achievements to complete. While most of the trophies are easy to unlock, a few of them will remain hidden until you trigger them. This guide will help you with all the information you’ll need to complete these achievements.
How to complete all achievements in Shapez 2 – Factory
The table below has a list of every achievement that’s visible to all. You can then work towards completing them.
| Achievement | How to Complete |
|---|---|
| 350 | Get over 35,000 blueprint credits |
| A Space Odyssey | In the Manufacture mode, launch 2,0001 or more Vortex platforms |
| Acceptance | Complete Milestone 4 in manufacture mode |
| Achiever | Unlock any 50 achievements |
| Apollo13 | In the Manufacture mode, launch 13 trading rockets |
| Architecture | Save a blueprint for the first time |
| As You Wish | Reach milestone 5 in ‘Challenge’ difficulty |
| Assembly Line | Have 100 machine platforms |
| Can’t Stop | Reach Operator Level 250 |
| Captain Future | Unlock all milestones and shop items |
| Career | Reach Operator Level 50 |
| Certified | Earn your operator’s license |
| Choo Choo | Have 3 locomotives |
| Copy-Pasta | Place a blueprint with 1,000 or more structures |
| CPU | Have more than 1,000 wires |
| Emerging Operator | Deliver more than 300 valid shapes per second to the Vortex |
| Excellency | Reach level 15 on all operator shapes |
| Factory Day | Have 1,000 machine platforms |
| Faster | Unlock maximum speed |
| Feed ’em All | Unlock all Vortex inputs |
| Gauge | Have 23 locomotives |
| Hexagons are Bestagons | Reach milestone 6 in Classic – Hexagonal |
| Hope | Complete milestone 9 in Manufacture mode |
| Hyperdrive | Get all your trains to their maximum speeds |
| I need Trains | Have 500 space belts |
| I’m gonna be | Reach milestone 9 in any Classic mode scenario |
| It’s Piling Up | Own 200,000 blueprint credits |
| Jack of All Trades | Reach level 10 on all operator shapes |
| Katyusha | Launch 100 trading rockets in the Manufacture mode |
| Level Base | Reach level 5 on all operator shapes |
| Life is pain, Highness | Reach milestone 6 in Classic – Insane |
| Lift Off | In the Manufacture mode, launch a trading rocket |
| Lucky Number Slevin | Reach milestone 7 in Classic – Hard or Classic – Insane |
| MAMma | Reach level 50 or higher on any random operator shape |
| MAMon | Reach level 10 or higher on any random operator shape |
| MAMoth | Reach level 25 or higher on any random operator shape |
| Marathon | Reach Operator Level 100 |
| Master of Logistics | Have more than 2,000 rails |
| Milky Way | Have 2,000 space belts |
| Min-Maxer | Reach level 20 on any operator shape |
| Peak | Reach level 30 on any operator shape |
| Platinum | Unlock all achievements |
| Player | Unlock 10 achievements |
| Promotion | Reach Operator Level 10 |
| Railroader | Have 100 locomotives |
| Ranma | Have 100 swappers |
| Rich Rich Rich | Own 1,000,000 blueprint credits |
| Richard Sanchez | Spend 150,000 research credits |
| Scutoid | Spend 50,000 research credits |
| Searching | In Manufacture mode, complete milestone 6 |
| Serious | Unlock 25 achievements |
| Shapeshifter I | Deliver 1,000 shapes to the Vortex |
| Shapeshifter II | Deliver 10,000 shapes to the Vortex |
| Shapeshifter III | Deliver 100,000 shapes to the Vortex |
| Shapeshiter IV | Deliver 1,000,000 shapes to the Vortex |
| Simulate the Simulation | Place a simulated machine |
| Space Route 66 | Launch 1,000 trading rockets in the Manufacture mode |
| Specialist | Reach level 10 on any operator shape |
| Stience | Spend 5,000 research credits |
| The Logo! | Deliver the shapez 2 logo to the Vortex |
| Trading Empire | Launch 100 trading rockets per minute in the Manufacture mode |
| Van Damme | Have 100 T-splitters |
| We’re so Back | Rebuild and launch your Vortex platform in Manufacture mode |
| Whale | Spend 1,000,000 blueprint credits in total |
| What happens to the Driver? | Deliver more than 2,500 valid shapes in under five seconds to the Vortex |
| Yellow Bug | Deliver 5,000 Yellow Bug shapes in Classic – Regular |
How to complete Hidden achievements in Shapez 2 – Factory
There are 17 Hidden achievements that you can complete in the 1.0 version of the game.
| Achievement | How to Complete |
|---|---|
| Alien | Deliver 2,000 Alien shapes in Classic – Insane |
| Break It Till You Make It | Deliver 2,000 Break It ‘Til You Make It shapes in Classic – Insane |
| Captivity Device | Deliver 500 Captivity Device shapes in Classic – Hard |
| Devils | Deliver 5,000 Devils shapes in Classic – Hard |
| Frost Companion | Deliver 2,000 Frost Companion shapes in Classic – Hexagonal |
| Galactic Lotus | Deliver 2,000 Galactic Lotus shapes in Classic – Hexagonal |
| Good Luck On This One | Deliver 2,000 Good Luck on This One shapes in Classic – Insane |
| Hextangles | Deliver 1,000 Hextangles shapes in Classic – Hexagonal |
| Lets Game It Out | Build a conveyor belt with a length of 1024 or more |
| Mecha Bot | Deliver 2,000 Mecha Bot shapes in Classic – Hard |
| Primitive Parasite | Deliver 2,000 Primitive Parasite shapes in Classic – Insane |
| Robot | Deliver 2,000 Robot shapes in Classic – Insane |
| Rodriguez | Have 100 bent stackers |
| Shelled Trooper | Travel over 200km away from the center |
| These Boots Are Made For Walking | Deliver 2,000 Frost Companion shapes in Classic – Hexagonal |
| Third Legacy | Deliver 5,000 Third Legacy shapes in Classic – Regular |
| Toxic Blooming | Deliver 1,000 Toxic Blooming shapes in Classic – Hexagonal |
The post All achievements in Shapez 2 – Factory 1.0 and how to complete them appeared first on Destructoid.
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