Total War: Medieval 3 is going to be CA’s first historical game in a very long time by the time it comes out, and it seems the company is trying its best to be as transparent about the game as possible. And, as part of that transparency, game director Pawel Wojs commented on what CA is doing to make Medieval 3 great, saying that simply remaking the classics and calling it a day wouldn’t suffice.
Speaking to Slitherine Games, Wojs said the “whole point of the rebirth of historical [Total War] is building on that legacy [of the Medieval series]” and that Creative Assembly is “very familiar with what made Medieval 2 work.” Wojs himself was a developer on Medieval 2 over 20 years ago, but nevertheless believes merely recreating it in Medieval 3 wouldn’t produce good results.
“Recreating it just baseline as it was would not make a good game,” Wojs said, adding that “without the nostalgia and rose-tinted spectacles, it would not stand up to modern Total War.” That’s a rather loaded sentence, considering just how many players in the Total War community constantly complain about how good the games used to be. And what’s more, many of them are right, as the move to the Warscape Engine from Rome 2 onwards fundamentally reshaped how TW functioned, in many cases for the worse.
But sure, Medieval 2, as well as some of the other old Total War titles, had many quirks and clunky mechanics that would not live up to modern standards, though they were far, far deeper and more intricate than the new games ever could be.
Despite this, CA recognizes there are elements of older Total War titles and Medieval 2 in particular that are being used as guides for Medieval 3: “[We are] taking the elements that we feel were really strong and worked really well, be it slotless construction or upgrades on units, all of that stuff that we know our community really values.”
“[We’re looking] at how that can fit within the new vision for Medieval 3,” he said. They’re not only going to pre-Warscape titles to search for inspiration, as Wojs says CA is actively scanning Rome 2, Shogun 2, Empire, and other Total War titles to identify what worked and what didn’t, ultimately helping them craft as good an experience as possible in Medieval 3.
CA is also trying to come up with new, innovative concepts, including mechanics that it has always wanted to implement but was limited either by technology or other factors. “Now we have the flexibility to rebuild some of those foundational features from scratch,” he said.
So they are genuinely trying to make Medieval 3 into the ultimate historical Total War, or at least they’re telling us so. I will add a personal note that no matter what stance you have on older titles like Medieval 2, it does one crucial thing better than any modern entry to the series: modability. Don’t like how it works? Just totally overhaul it free of charge.
Let’s see Warhammer 3 get that same treatment ever, with players coming back in 2046 to tailor the experience to themselves.
The post Medieval 3 game director thinks ‘recreating’ the classics would not produce a ‘good’ TW title: ‘Medieval 2 would not stand up to modern Total War’ appeared first on Destructoid.
Crimson Desert is a single-player game but you don’t have to enjoy your adventures alone. While you can complete all the quests and content on your own, you can do so with your beloved pet. Obtaining your animal companion takes a bit of time when you begin your adventures, and there are two choices to consider.
But first, let’s find out how pets work in Crimson Desert.
Update: Added a table for all types of pets and their favorite food items (offers biggest boost to trust).
Table of contents
How pets work in Crimson Desert
Crimson Desert has a trust system that works between your character and animals. The trust mechanic begins at zero and goes up to 100. This system is universal for all pettable animals, which are two in the current version of the game.
- Cats
- Dogs
The process of getting a pet varies slightly based on your choice.
- If you want to pet a dog, walk up to the animal, and press the applicable button for the interaction prompt.
- If you want to pet a cat, pick it up by getting close to it. Then, select the carry prompt to pet the creature.
When you pet a creature, you gain +5 trust. You can gain up to 25 trust with an animal companion in a single day from this method.
Pets are immensely helpful when they’re active, as they help bring back the loot you get from defeated enemies. However, they will loot everything they can as there’s no filter available in the current build of Crimson Desert. However, it’s still beneficial to have them active; otherwise, you’ll be spending a lot more time getting different loot.
All pets and their favorite foods in Crimson Desert
The table below has a list of all the pettable animals I have found, along with their favorite food items.
| Name | Type | Favorite Meat |
|---|---|---|
| Cat | Cat | Squid |
| Short-Haired Kitten | Cat | Small Gudgeon |
| Fat Cat | Cat | Sockeye Salmon |
| Long-Haired Cat | Cat | Mackerel |
| Kitten | Cat | Fish Fillet |
| Desert Cat | Cat | Egg |
| Slim Cat | Cat | Pond Loach |
| Short-Haired Cat | Cat | Egg |
| Saluki | Dog | Fine Meat |
| Pointy-Eared Bulldog | Dog | Egg |
| Shepherd | Dog | Bird Meat |
| Floppy-Eared Bulldog | Dog | Cheese |
| Boarhound Puppy | Dog | Lean Bird Meat |
| Husky | Dog | Bird Meat |
| Jindo | Dog | Sweet Potato |
| Greyhound | Dog | Fine Meat |
| Boarhound | Dog | Lean Bird Meat |
| Beagle | Dog | Sweet Potato |
How to add more pets in Crimson Desert
The key to gaining a pet is to take your trust to 100. Once that’s achieved, hold the selection button and press the Claim option. This will register the dog/cat as your pet. You can have up to 30 pets for your adventure, but only one can be active at any given moment.
How to use food to gain trust in Crimson Desert
While playing with cats/dogs helps to gain trust, there’s a daily cap on that. A better way is to use food items. Feeding also helps to improve your trust with them, but there’s a daily cap as well.
- Tough Meat (Feed to a Dog for 10 trust)
- Fine Meat (Feed to a Dog for 35 trust)
- Bird Meat (Feed to a Cat for 10 trust)
- Fish (Feed to a Cat for 10 trust)
- Milk (Feed to a Cat for 10 trust)
Food items have a cap of three per day. In simple words, you can feed a creature at most three times in a given day. If you max out the daily caps, you’ll be able to gain a new pet every two days. The only exception to this is Fine Meat, which allows you to gain a new pet in a single day. However, you’ll have to spend coins at a vendor to get the item.
The post All pets in Crimson Desert and how to get them appeared first on Destructoid.
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