The Week 20 Trials in ARC Raiders are now live, and it has a difficult task to complete: getting hit by lightning.
Ideally, you should stay as far away as possible from a lightning strike. They do an incredible amount of damage, and you can get trapped in them. But you’ll need to get struck by lightning if you want to get three stars on your trials.
How to get struck by lightning in ARC Raiders
To get struck by lightning, you need to start a fresh round on the Spaceport map when the Electromagnetic Storm modifier is active. Like all other modifiers, the Electromagnetic Storm appears in rotation, so it won’t be available at all times. You can also participate in other maps, but most tasks of the current trials require you to play on Spaceport.
When the modifier is active, you’ll notice blue spots appearing on the map at random locations. The blue spot is where the lightning will strike. To get stuck by lightning, stand at the spot, and wait for it to strike. You can also just walk into a spot that has been hit by lightning, and that will also count for the trials.
I have also noticed that when you remain stationary in the open for a period of time, you raise the chances of getting hit by lightning. This is purely my experience, and I haven’t found any evidence for or against this notion. However, it can’t hurt to try out this theory if you’re not getting struck by lightning.
When you get stuck by lightning, you will take a lot of damage. Here are some key items to bring with you.
- At least 15 Bandages/Herbal Bandages to restore the health that you lose.
- Shield Recharges to repair the shields.
- Medium shield is preferable as it has higher hit points.
- A couple of new shields, since your older ones can break completely if you get struck by multiple lightning strikes in the same round.
That’s pretty much all you need to do to get hit by lightning deliberately. The Week 20 Trials have four more tasks, and this guide will help you get three stars.
The post How to get hit by lightning in ARC Raiders appeared first on Destructoid.
The Seven Deadly Sins Origin is now out on PC and PS5, with a mobile launch coming soon, and you get to choose from a host of different characters.
The character has been adapted directly from the manga that also inspired an anime. Every character has its unique pros and cons, but some are better than the rest.
Disclaimer: Large parts of this tier list are based on the closed beta. It’s a good starting point, but I will update the tiers as I play and test more characters.
Complete The Seven Deadly Sins Origin character tier list
Characters in The Seven Deadly Sins Origin belong to different rarities, but not all rare names are better. Moreover, the kit you equip will also determine how the characters work and what roles they play. However, I have assessed the characters based on their best kit.
S-tier
S-tier characters are simply the strongest ones in the entire game. They will be the characters you should ideally reroll for, and they will work well with most weapons.
- Meliodas: He is pretty much the best healing support you can find among all characters. You can either go for the Dual Sword or the single one. The fact that you can have one HP bar for the whole team allows you to heal all your allies.
- Jericho: Jericho is pretty much the strongest DPS unit in the entire game. She can also inflict Freeze with her Special Attack when you’re using the Dual Sword kit. Her Frozen Saber ability allows you to teleport her behind the enemy to deal extra damage, and also increases the Burst Gauge. She’s also one of the best universal characters to get.
- Diane: Diane, in some teams, can be slightly better than Jericho (but Jericho is far more universal). Diane is a different type of DPS as she can also create her own sustains. She can gain a shield from her passive, and she can also heal herself with burst damage. Her Axe kit also allows you to inflict stuns, which is great for crowd control.
A-tier
The A-tier characters are pretty strong in their own right, but slightly fall short compared to the S-tier choices.
- King: With his Staff kit, King can attack as an amazing support. He clearly becomes S-tier if you’re using him with Diane (due to the Earth-based synergy). His ability to inflict Bloom on allies raises their damage potential. If you opt for the Book kit, King becomes a defensive support who provides barriers for other allies.
- Elaine: Unlike King, Elaine is a pure defensive support who offers massive shields and damage reductions with her moves. She can also neutralize the enemy’s burst resistance. This allows your units to enter the burst states quicker, which is great for DPS characters like Jericho. However, she’s also a great partner with Diane due to their Earth affiliation.
- Manny: If you’re running a burst-focused team, Manny becomes an S-tier pick. She inflicts Punishment on enemies. Those enemies will then take Critical Hit as Punishment is active, and it also inflicts additional Holy damage. She can also buff the Crit Damage of her allies and reduce the Element Defense of enemies.
- Howzer: If you’re a free-to-play player, Howzer is a pretty good choice. He can inflict Bleed with his attacks, which raises the damage dealt to enemies (while nerfing the healing rate). You have to combine it with his special attack that helps Howzer gain Gust. He is a relatively simple character to master, but he might lose his relevance once we get more names in the future.
B-tier
B-tier choices are average at best, so I have briefly explained what they do and what you can expect of them. In simple words, try to replace them with better options listed above unless you’re a fan.
- Guila: She can deal damage via Fire Burst when she is in her Demon Form. You’ll need to use her Demon Form carefully since it also allows her to reduce her skill cooldown by 50% by landing Critical Hits.
- Drake: He does lightning damage to enemies, and he can also increase his Burst Duration with Lightning Burst. However, the lack of synergy for the Lightning element continues until the full launch.
- Slader: While he can deal Fire/Physical damage to enemies, his overall potential is pretty limited. His base damage is pretty low, which makes him unideal as a DPS until you build him up.
- Hendrickson: Hendrickson is useful as long as you have Meliodas in your team, as he can improve Meli’s damage potential. If you don’t have Meliodas, Hendrickson is a C-tier.
- Tristan: He is an okay character, as everyone gets him for free. His kit is pretty basic, but it can deal a decent amount of Fire Damage. Outside that, there’s not much to write home about him.
C-tier
These are extremely weak characters, and you should look to replace them as soon as possible.
- Bug
- Dreydrin
- Dreyfus
- Gilthunder
- Griamore
- Tioreh
The post The Seven Deadly Sins Origin character tier list (March 2026) appeared first on Destructoid.
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